Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Tags
Creators
Details
Origins of Life
A mod about procedurally generated creatures
Features
Fossils
Deep underground and underwater, you can find fossilised fragments of creatures from the past.
Fossils are more likely to be found in sulfur caves and lush caves.

Primordial Soup
Deep underground, there are leftover pools of primordial soup, filled with microscopic life.

Clean Fossils
Fossils can be cleaned off by right-clicked a cauldron filled with water.
Regrow the Mobs of the Past
If you throw your cleaned off fossils in a pool of primordial soup, it will eventually transform into a random creature!
Capture Creatures

Creature Information
Currently, only aquatic creatures are implemented. This means that every time you spawn a new random creature, it will have to live underwater.
Body
Creatures currently can have up to 10 body segments. These body segments get progressively smaller and all have the same texture.
Decorations
There are currently a few decorations implemented:
- Eyes
- Creatures can either have one big eye, or two smaller eyes
- Top Fins
- These fins go on the top of the body
- Side Fins
- These are on the side of body segments, and animate when swimming
- Tails
- These are at the end of the body, and animate up and down for swimming
Color
Creatures will get a random color for their body, and also a random color for their eyes.
Animations
Some creatures can have different animations. Currently, this includes:
- Speed of the swim animation
- Direction of the swim animation (either horizontal or vertical)
Behavior
All creatures have some of their behavior randomly generated. Currently implemented behaviors:
- Player attitude
- Neural (ignore the player)
- Aggressive (attack the player)
- Afraid (run away from the player)
Creature Gallery



