Origins

Origins

Mod

Players choose an Origin at the beginning of the game to gain benefits and drawbacks

Client and server Adventure

457.7k downloads
778 followers
Created3 years ago
Updated8 days ago

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1.19.3: Origins 1.8.0

Changelog

[O] marks changes in Origins, [A] marks changes in the underlying Apoli version.

@-mentions are GitHub usernames. Thanks to all contributors!

Additions

  • [O] Added Finnish translation (thanks @Maxmani)
  • [A] block_collision entity condition now has a block_condition field (thanks @eggohito)
  • [A] particle power type has new fields: visible_while_invisible, count, spread, offset_y (thanks @Dahminh)
  • [A] replace_inventory entity action has new field merge_nbt (thanks @eggohito)
  • [A] drop_inventory entity action has new field amount (thanks @eggohito)
  • [A] Added entity condition: glowing (thanks @LimonBlaze)
  • [A] invisibility power type has new field render_outline which allows control over whether glowing outlines are visible (thanks @LimonBlaze)

Changes

  • [O] Updated to 1.19.3 (thanks @halbrg)
  • [O] Updated Korean translation (thanks @Snaplan)
  • [A] invisibility power type does not completely cancel rendering anymore when render_armor is false (thanks @LimonBlaze)
  • [A] (Internal/technical) Active.Key objects are now comparable, added hashCode and equals method (thanks @MerchantPug)

Files

Origins-1.19.3-1.8.0.jar(2.18 MiB) Primary Download

External resources



Project members

Apace

Owner

eggohito

Maintainer


Technical information

License
MIT
Client side
required
Server side
required
Project ID