Origins

Origins

Mod

Players choose an Origin at the beginning of the game to gain benefits and drawbacks

Client and server Adventure

437.0k downloads
768 followers
Created3 years ago
Updated18 hours ago

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1.19.4: Origins 1.9.0

Changelog

[O] marks changes in Origins, [A] marks changes in the underlying Apoli version.

Thanks to BiFT, ThatRobin, eggohito, Dahminh, and diamonddevv for their contributions (listed in no particular order).

Additions

[O] Added Ukrainian translation (thanks BiFT#3428 on Discord)

[A] New power type: grounded

[A] New entity actions: grant_advancement, revoke_advancement, selector_action

[A] New block action: area_of_effect

[A] New damage condition: in_tag

[A] Global powers

Changes

[O] Updated to 1.19.4

[A] Damage sources have been deprecated in favor of damage types. If you create datapacks, read more about this change here.

[A] action_on_item_use has two new fields: trigger and priority

[A] projectile damage condition has a new field: projectile_condition

[A] enchantment item condition will now check for the total amount (not level) of enchantments on the item if the enchantment field isn't specified

[A] modify_food power type now supports Apoli's custom modifiers

[A] /power command has been reworked

[A] mixin.entity.collisions.suffocation is now automatically disabled if Lithium is installed, preventing problems with phasing

[A] high_humidity and precipitation biome conditions may behave differently than before, due to irreconcilable Vanilla changes

Bug Fixes

[A] A few bug fixes.

More information

Make sure to read the Apoli release notes, as they contain more detailed information, whereas this list is just a condensed version.

Files

Origins-1.19.4-1.9.0.jar(2.38 MiB) Primary Download

External resources



Project members

Apace

Owner

eggohito

Maintainer


Technical information

License
MIT
Client side
required
Server side
required
Project ID