Included content
| Name | |
|---|---|
calio] Added Connector supportapoli] Added Connector supportorigins] Added Connector supportapoli] Fixed brightness related conditions that would not work with shader powers. (origins:exposed_to_sun, origins:brightness, etc)apoli] Fixed explode entity action not displaying particles or soundsapoli] Fixed a crash that occurs when origins:damage is not given a damage_typeapoli] Fixed the "allow_holding" field in the origins:climbing power type not functioningorigins] Players are now only invulnerable when currently choosing an origin, instead of when not having all origins.Make sure to check out the full changelogs here so you don't miss a thing!
| Name | |
|---|---|
| File | Type | Size | |
|---|---|---|---|
| Origins-1.10.1+mc.1.20.x-sources.jar | Unknown | 307.17 KiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3BeIrqZR:TsPdjUYm"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3BeIrqZR:TsPdjUYm"
}