- Fixed
slow_falling
not working due to it usingoriginstweaks:
identifier instead oforigins:
within toggle conditions.- Also Changed the keybind to use primary active.
- Restricted
dual_wielding
to only swing the Offhand and trigger the cooldown when 2 identical swords are in off- and mainhand. - Changed order of powers for
avian
. - Readded
heavens_grace
.- Changed Damage modifier to increase total damage by
25%
instead of a fixed bonus of3.5
hearts.
- Changed Damage modifier to increase total damage by
- Tweaked various damage modifiers because I can't read.
- Changed power
arthropod_appearance
.- Only Reduces falldamage after 30 blocks by
27
instead of resseting it and then reducing it by30
.
- Only Reduces falldamage after 30 blocks by
- Removed power
dual_wielding
due to it being broken as hell. - Added power
evil presence
to avian.- Provides a resource bar ranging from
0
to7
, indicating how many undead mobs are nearby. - Grants a 30% damage bonus against undead mobs.
- Provides a resource bar ranging from
- Tweaked
master_of_webs
.- Rearranged badges.
- Added Visual effects and sounds when restocking string supply.
- Removed loottable for cobwebs returning 9 string as cobwebs wont drop string without a sword.
- Reworked power
gift_of_the_skies
.- Renamed power
originstweaks:flap
tooriginstweaks:gift_of_the_skies
. - Replaced the Cooldown for the launch with a stamina system, used by the elytra glide, launch and flapping wings abilities.
- Renamed power
- Nerfed power
spectral_wail
.- Changed conditions for entity glow from
!=0
to<= 30
and>20
to only activate for the first 10 seconds of the 30 seconds duration.
- Changed conditions for entity glow from
- Fixed power
recall
.- Fixed a bug where the power would turn itself on randomly.
- Fixed and nerfed power
cloud
.- Changed active time from
5 minutes
to2:30 minutes
. - Fixed a bug where the power would turn itself off immediately after turning it on.
- Changed conditions so that the cloud cannot be summoned when in water.
- Changed active time from
- Reworked power
antigravity_bullet
.- Changed Description to mention a Shulker Bullet rather than an Antigravity Bullet.
- Set Projectile speed from
0.75
to1
. - Set Projectile Divergence to
0
. - Added NBT tag
{NoGravity:1}
to Projectile, making it unaffected by Gravity. - Swapped active keybinds with
shulker_inventory
for easier access.
- Reworked power
aquadynamic
.- Changed Description to use proper English.
- Changed Damage Modifiers to use non-Legacy Operations.
- Added Parrot Imitations of Origin Ambient Sounds while riding on the Player's shoulder.
- Reworked power
arthropod_appearance
.- Changed the Second Badge to describe the power more accurately.
- Changed Damage Modifiers to use non-Legacy Operations.
- Reworked power
aurophobia
.- Golden Tools no longer deal 125% Damage on Phantoms.
- Gold related Blocks no longer inflict Slowness when in 5 Blocks proximity.
- Reworked power
blazing_touch
.- Changed basic fire aspect to inflict fire for
8
seconds instead of20
, equivalent to Fire Aspect II. - Changed Revved fire aspect to inflict fire for
16
seconds instead of40
, equivalent to Fire Aspect IV. - Restricted both fire aspect powers to only work when the mainhand is empty.
- Right clicking furnei, campfires and brewing stands while blazing touch is active now fuels / lights these blocks.
- Changed basic fire aspect to inflict fire for
- Reworked power
firecharged_projectile
.- Changed Cooldown for the revved fireball from
50
to200
ticks.
- Changed Cooldown for the revved fireball from
- Reworked power
flap
.- Nerfed various velocity values in order to balance this power.
- Removed power
heavens_grace
. - Added power
master_of_webs
to origins/powers forno_slowdown
to work properly. - Changed Badge in
master_of_webs
.- Added a notice to use a sword when mining cobweb to get string refunded.
- Changed power
recall
.- The bar now fully depletes when toggling it off.
- Reopened Issue #32 because I managed to reproduce the bug.
- Fixed a bug with power
reflex
.- Negative Damage causes arrows to bounce off of the player, fixed by instead setting the total damage to 1.
- Closed Issue #32 as this bug is now fixed.
- Added a sound effect to power
sharp_claws
when resharpening claws. - Balanced power
thermal lift
.- Changed usage cost to be
5
resource unit per tick instead of1
. - Changed resource to recharge
3
resource units per tick instead of5
.
- Changed usage cost to be
- Removed power
toxic_coating
as Arachnid has too many abilities. - Fixed a Bug with
recall
.- Added a Cooldown of 10 seconds between toggling the power off -> on, fixing a new beacon being created upon toggling off.
- Changed Origins dependency from
1.9.1
to1.9.0
as1.9.1
doesn't exist yet.
- Merlings now can gain air by wearing turtle helmets and bathing in cauldrons.
- Water Bottles now fully replenish Merling's Air.
- Turtle helmets slow down air use by ⅞.
- Removed a condition in all
<origin>_sounds.json
files, which crashes the game when Origins Classes is not present. - Removed ambient sounds from merling because
minecraft:entity.cod.ambient
does not exist (dummy past me).
! This Version is not Stable !
Game crashes if Origins Classes by Apache is not installed.
Refer to 1.13.1 to use a working release.
- Unarchived Project.
- Updated to 1.19.3.
- Reworked Elytrian.
- Moved elytra power to Gift of the Skies, and changed texture for the worn elytra.
- Moved Launch to Gift of the Skies and increased effectiveness.
- Added power flap wings to maintain altitude.
- Removed rocket boost power.
- Removed restriction for Armor, instead wearing heavy armor weakens both Launch and Wing Flap.
- Removed .mcfuntion files and integrated the commands into the powers itself.
- Changed Recipe for crafting Cobweb to use only
2
String instead of6
in parity with ReOrigins. - Removed
minecraft:gilded_blackstone
from the block tagorigins:unphasable
. - Closed Issue #32. Reason: Can't reproduce.
- Changed Merling's Trident recipe.
- Removed Origin Teams.
- Updated to 1.19.0
- Removed Arachnid ability to catch entities in cobweb by melee attacks.
- Added Arachnid Ability to catch entities in cobweb by hitting them with the cobweb grapple.
- Reworked cooldown for grapple, duration depends on whether entity was caught or block was grappled to.
- Replaced
execute_command
actions that execute a/playsound
command with aplay_sound
action type. - Added a shader for entities hit by a toxic coating arrow.
- Changed file structure to be used as a proper mod.
- Removed Coloring of Origins specific teams.
- Fixed Arachnid's grapple sounds only playing for Chromex_.
- Added Logger message upon initialization.
- refactored main package from
net.chromexunderscore.originstweaks
tocom.chromexunderscore.originstweaks
.