OstOverhaul

OstOverhaul

Mod

Adds fully customizable dynamic music that will play depending on the situation, also makes music stop when a music disc starts playing

Client

78.1k downloads
201 followers
Created3 years ago
Updateda year ago

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https://youtu.be/-7xj6RdiHY0

Join the discord for any suggestions/to see progress on updates/new mods/ etc. 
fabric api

 (Not the forge version though)


Same as before but now fully configable for 1.18 check out the wiki and you can join the discord for help as always, thank you <3

Adds 15+ soundtracks made by the community that will play dynamically depending on the situation, music also stops if a disc starts playing.

(credit to ToastDot.39 for making the mod icon <3)
 
Additionally, this mod adds 2 music discs:
Weird Realm - ToastDot.39 which can be obtained through end city chests
Shock - maplemickey which can be obtained when lightning strikes any music disc

Currently, there are 2 structures that play music when you enter them:
The strongholds play As above, So below - Musical Moe
While the bastion remnants play Remnant - Terraainn

 

As for when it's cold/ snowing:
One of these  seven tracks play:

 

When you're underground one of these 6 tracks play:
 
Additionally voide - solunary plays in the end

 

 

And 814 - qwaston plays in the overworld
 
And Prophet - Firch plays in the nether (On Warped Forest Biomes)
 
Vanilla music plays as always.

It works on the client but if you want it to react to structures, you need to have it installed on the server as well. (don't worry about this if you're gonna play singleplayer)

 
PLEASE NOTE THAT THE MUSIC FEATURED IN THIS MOD DOES NOT COME WITH THE LICENSE THAT THE MOD USES, IF YOU WANT TO USE THEM OUTSIDE OF THIS MOD, CONTACT THE COMPOSERS!

Also I will make it data-driven when I have the time

External resources



Project members

GlowSand

Owner


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID