Oxidizium 1.0.0
on May 28, 2025- Supports 1.21.5 (and 1.21.4 still)
- Unified all architectures into one jar
- Fixed MacOS and Linux support
- Added Windows Arm support
- Reduced latency when calling native code
- Fixed inconsistencies with vanilla math methods
Oxidizium 1.0.0-alpha.1 Mac x64
on Apr 2, 2025This is the first build of Oxidizium, a mod that rewrite game logic in Rust! This mod will provide unprecedented levels of performance with absolutely no compromises*
The mod requires Java 22, --enable-preview --enable-native-access=ALL-UNNAMED
JVM arguments, and the Environment Variable: LD_LIBRARY_PATH="/path/to/minecraft"
(.minecraft folder)
I cannot verify these claims
Oxidizium 1.0.0-alpha.1 Linux arm
on Apr 2, 2025This is the first build of Oxidizium, a mod that rewrite game logic in Rust! This mod will provide unprecedented levels of performance with absolutely no compromises*
The mod requires Java 22, --enable-preview --enable-native-access=ALL-UNNAMED
JVM arguments, and the Environment Variable: LD_LIBRARY_PATH="/path/to/minecraft"
(.minecraft folder)
*I cannot verify these claims
Oxidizium 1.0.0-alpha.1 Linux x64
on Apr 1, 2025This is the first build of Oxidizium, a mod that rewrite game logic in Rust! This mod will provide unprecedented levels of performance with absolutely no compromises*
The mod requires Java 22, --enable-preview --enable-native-access=ALL-UNNAMED
JVM arguments, and the Environment Variable: LD_LIBRARY_PATH="/path/to/minecraft"
(.minecraft folder)
I cannot verify these claims
Oxidizium 1.0.0-alpha.1 Mac ARM
on Apr 1, 2025Oxidizium 1.0.0-alpha.1 Windows x64
on Apr 1, 2025This is the first build of Oxidizium, a mod that rewrite game logic in Rust! This mod will provide unprecedented levels of performance with absolutely no compromises*
The mod requires Java 22 and --enable-preview --enable-native-access=ALL-UNNAMED
JVM arguments
- I cannot verify these claims