2.6.2
- Add vanilla recipe book support (fully datagen recipes)
- Add spell book descriptions
- Add basic armor trim support
- Update paladin armor models
- Update translations
- Remove spell specific weaknesses
2.6.0
- Migrate to Architectury
2.5.3
- Improve snowy village structure
2.5.2
- Update visuals of Priest Absorption effect
- Built in compatibility with Repurposed Structures #61, thanks TelepathicGrunt
2.5.1
- Basic Heal spell targeting is now sticky
2.5.0
- Flash Heal targeting is now sticky
2.4.14
- Fix great hammer break particle texturing
2.4.13
- Fix Divine Protection scaling
2.4.12
- Rebalance: slightly reduce healing done by priest spells
- Rebalance: Divine Protection is now powered by Healing Power attribute (more power = more stacks)
- Rebalance: Circle of Healing has now longer absorption duration
- Update translations
2.4.11
- Add armor type tags
- Update translations
2.4.10
- AzureLib armor version requirement (in fabric.mod.json)
2.4.9
- Add spell scroll textures
2.4.8
- Fix trade advancements
- Wands now use different classification tag
- Change Flash Heal to
Primaryspell, increase its power coefficient by 20% - Add spell casting advancements
2.4.7
- Fix some disassembly smelting recipes
2.4.6
- Add Sanctuary trade advancement
- Sanctuary chests now may contain Lapis Lazuli
- Change repair material for armor pieces
- Add smelting recipes for disassembling archer weapons and armor pieces
2.4.5
- Fix shields tags
2.4.4
- Update to Spell Engine 1.6


