An update focused on keeping massive farms with thousands of entities effective
- All entities age adjusted to ticks skipped
- Passive mobs still grow up adjusted to ticks skipped
- Sheep eat grass adjusted to ticks skipped
- Armadillos shed scute adjusted to ticks skipped
- Chickens lay eggs adjusted to ticks skipped
- Villagers level up timer is adjusted to ticks skipped (everything else already was based on world time and unaffected)
- Bee's stinging, pollination, finding & entering hives adjusted to ticks skipped
- Tadpoles grow up adjusted to ticks skipped
- Turtles sand digging counter adjusted to ticks skipped (takes effect next restart for hardcore anarchy & skyblock anarchy)