2.0
Compatibility
Changes
This update has rewritten all the code for parrying projectiles in the Ultrakill style, improving it in every aspect; however, bugs may still exist
Improved
Better multiplayer synchronization More reliable projectile reflection behavior General stability and code improvements Cleaner and more consistent visual feedback
Fixed
Fixed reflected arrows failing to properly damage entities after multiple reflections. Fixed several multiplayer synchronization issues. Fixed various bugs related to projectile parries.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:yCxELr7j:WCn0T9p4"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:yCxELr7j:WCn0T9p4"
}

