Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Pekilog is a...
Server-side logging/command feedback improvement mod.
What a Peaky Logger! :D
It both does this through command feedback, as well as through a print to the console log.
THIS MOD IS STILL A WORK IN PROGRESS, SOMETHING MAY OCCASIONALLY BREAK OR IS SUBJECT TO CHANGE.
It currently logs the following:
- /tellraw
- /msg; /w; /tell
- /me
Any recommendations/suggestions can be made on our GitHub Issue Tracker!
PLEASE NOTE:
This mod logs "private" messages sent through commands, we, Tywrap Studios, are not responsible for misuse of this feature. It is suggested to make your players accept a certain Privacy Policy that states you as a server are allowed to log these commands. Alternatively, we have a very simple config system, you can always turn that logging off if you wish not to get in this type of trouble.
Q&A:
- "Can I port this mod to <loader>?"
- The quick answer is no. Feel free to hit us up and ask for permission though!
- "Can I port this mod to <version>?"
- Ditto.
- "Do players of my server have to install this as well?"
- Nope! Pekilog is completely server-side and can be installed on only the server with no problems!
- "Are there any benefits to downloading this Client side?"
- Technically not, this mod is mainly meant for (server) moderation and moderating your own singleplayer world just seems like an odd thing to do. We wont judge though ;)
- "How does the config work and where can I find it?"
- A config file is generated on your first launch after you installed the mod, it can be found at
./config/pekilog.json
and consists of mostly true/false rules and are labelled pretty self-explanatory.
- A config file is generated on your first launch after you installed the mod, it can be found at
- "When will you (back)port to 1.x.x?"
- Whenever we feel like it, we have lives of our own too and we can't work on this non-stop. Again, if you want to help port, feel free to hit us up!
The GitHub Repository: https://github.com/Tywrap-Studios/pekilog
How to reach us:
- Through E-Mail.
- Through our Discord Server.
- Through the GitHub Issue Tracker.