Pixel Loot

Pixel Loot

Mod

Pixel Loot - Enhancing Pixelmon with Dynamic Rewards

Server EconomyGame MechanicsUtility

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Pixel Loot Changelog - 1.3 Release

New Additions (+)

  • New command /PixelLoot GiveMilestone

  • New configurable message in lang.yml

  • 1.16.5 Release

Fixes and Balances (=)

  • None

Removals (-)

  • None

/pixelloot givemilestone {milestoneid} {player} {rewardid}

** Permissions: pixelloot.command.givemilestone**

Permissions REQUIRE VAULT

** If rewardId is left blank the command will choose a reward based on the percentage chance**

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Pixel Loot Changelog - 1.3 Release

New Additions (+)

  • New command /PixelLoot GiveMilestone
  • New configurable message in lang.yml
  • 1.16.5 Release

Fixes and Balances (=)

  • None

Removals (-)

  • None

/pixelloot givemilestone {milestoneid} {player} {rewardid}

** Permissions: pixelloot.command.givemilestone**

Permissions REQUIRE VAULT

** If rewardId is left blank the command will choose a reward based on the percentage chance**

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Pixel Loot Changelog - 1.2 Release

New Additions (+)

  • New Dynamic Reward System: Implemented a new reward system called Milestones.
  • Added Unown form capturing
  • Added Milestones for Unown
  • Added new language configurations for Unown
  • Added new Player json storage for Unown

Fixes and Balances (=)

  • Optimized data loading: Player data is now loaded in faster way when loading on Spigot servers (None spigot servers still use the old data loading)

Removals (-)

  • Removed checks for unown in certain event triggers

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Pixel Loot Changelog - 1.1 Release

New Additions (+)

  • Dynamic Reward System: Implemented a new reward system triggered by winning raids.
  • Added /pixelloot givereward command.
  • Added new configurations for raids in config.yml
  • Added new configurable messages in lang.yml

Fixes and Balances (=)

  • Optimized Reward Distribution: Rewrote percentage calculator on reward checks.

Removals (-)

  • None

/Pixelloot givereward command functions as way server admins can give rewards from the config to players.

Usage: /Pixelloot givereward {rewardtype} {player} {rewardID}

the permission pixelloot.command.givereward is required to use this command.

VAULT IS NEEDED FOR PERMISSIONS TO WORK!

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Pixel Loot Changelog - Initial Release

New Additions (+)

Dynamic Reward System: Implemented a new reward system triggered by various in-game events such as defeating wild Pokémon, capturing legendaries, and battling bosses. Customizable Rewards: Added functionality to customize rewards for each event, including items, Pokémon, or command-executable actions. Extensive Configuration Options: Introduced a comprehensive configuration system, allowing server administrators to tailor the mod to their specific needs. Enhanced Player Experience: Integrated new reward mechanisms to provide a more engaging and rewarding gameplay for players.

Fixes and Balances (=)

Optimized Reward Distribution: Ensured a balanced and fair distribution of rewards, preventing exploitation and maintaining game balance. Improved Mod Integration: Refined compatibility with Pixelmon and Forge, ensuring smooth operation and enhanced user experience. User Interface Tweaks: Adjusted the mod's user interface for better clarity and accessibility.

Removals (-)

No features were removed in this initial release. All elements are focused on adding to and enhancing the Pixelmon experience.


Project members

SpinLoL

Owner

Details

Licensed ARR
Published 6 months ago
Updated 6 months ago