updated to support 1.19.3
updated loom to 1.0-SNAPSHOT
updated yarn to 1.19.3+build.t
client network no longer requires offlineskins
fixed issue with toggle button
scale_pehkui Server networking no longer calls a Client sided function
fixed "..."files" is null" crash
add the abillity to rotate the player in the editor
fixed Cannot read the array length because "files" is null
Ported to Forge
"clear entity data" now clear's your entity data on the server
entity data now contains preset info
added PCM Version to Settings Gui
the delete button now deletes the selected preset
now requires pehkui as a dependency
now requires offlineskins fabric as a dependency
now uses scripted models as a dependency
PCM V2.0.0 has had a complete rewrite update information can be found on the github
- fix lighting on custom parts
- maximum rendered tris per player limit
- maximum rendered parts per player limit
- fix only rendering some parts of a mesh
- don't modify player scale without PCM installed on server
- Preset renaming
- fix frames animation using framerate to update
- deny creating/renaming preset with empty name
- added folder support
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Added Custom Part Previewing
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fixed multiplayer* (untested)
- Added Custom Textures per Part
- Updated Pehkui
- updated to 1.18 and unrestricted versions (might work on versions older then 1.17)
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fixed files/folders in linux
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added animation frames
- fixed custom part mesh rotation
- fixed custom part mesh uvs
- fixed collision when scaling with editor gui
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added Update Checker
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added Custom Parts
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updated License to LGPL-3
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added homepage and sources to mod
Pixel's Character Models - Fabric
- added Animation Saving
Fabric Version of PixelsCharacterModels Version 1 Beta (6-15-2021)
credits: [ https://www.curseforge.com/minecraft/mc-mods/pehkui https://www.curseforge.com/minecraft/mc-mods/offlineskins-fabric ]


