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Plants vs Zombies: Reimagined 1.2.0

Changelog

v1.2 is an update that introduces a new dimension. This is my first time using custom structures and dimensions for a mod, so there is some rough patches with it.

ANCIENT EGYPT Dimension

  • A dimension that is essentially an infinite desert biome. Mostly just sand, sandstone, and dead bushes.

  • Mummy, Cone Mummies, Bucket Mummies, and Imps spawn naturally in this dimension.

  • Twin Sunflowers, Iceberg Lettuces, and now Repeaters have their plant forms spawn naturally in this dimension.

  • Vanilla Structures: Desert Pyramid, Well

  • Custom Structures: Mini Pyramid (small sandstone pyramid with a gold cap. Barrel w/ loot inside), and Zombie Sphinx (contains 2 chests and hidden barrel of various loot)

That is about it so far for the Ancient Egypt dimension. I plan on adding many new features to polish up this dimension in the next update. I plan on adding Ra Mummies, Sarchofagus Mummies, Mummy Cats, and a Mummy Gargantuar as the boss of the world.

Other Features

  • Gargantuar HP nerfed to 400 from 500

  • Gargantuar drops have been altered to now include a world key that can be used to make the portal. (portal is like a nether portal but with chiseled sandstone and the world key to activate it)

  • Chill Effect particles decreased

  • Custom Zombies have updated AI to target Villagers and Golems as well.

  • Slight buff to Chai Tail plant

Files

PvZmod_v1.2.jar(2.27 MiB) Primary Download

Project members

SpookiKabuki

Owner


Technical information

License
ARR
Client side
optional
Server side
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Project ID