1.2.1
Compatibility
Changes
THIS UPDATE was meant to be 1.3 where I finish the ancient Egypt dimension. But my lovely computer decided to crash while I was developing this update and corrupted a part of the mod making me unable to do further testing in the mod. In order to proceed in the future for this mod, I genuinely have to completely rebuild it from scratch. So by the next update the entire mod will have to be remade. I at least have all the textures and models, but reimplementing all the features is going to be a nightmare. This update just includes the features I was able to implement before the crash. So at least you can check that out.
Adds Bloomerang, Bamboo Spartan, and a new easter egg plant: Pickle Wick!
Bloomerang has piercing damage so it can hit multiple enemies at once.
Pickle Wick is John Wick + Pickle Rick reference. It does a bunch of damage and has a chance for explosion, fire, or wither damage.
Bamboo Spartan does melee and was supposed to have a shield-like ability, but I couldn't finish this feature as the computer crash happened during the development of that feature.
Aloe and Bonk Choy - durability nerf
Guacadile - Fire rate nerf
Gargantuar - HP nerf to 300 *may be a bug where a bunch of Gargantuars spawn when you make a new world?
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UAOhPwHq:Y9UdURIe"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UAOhPwHq:Y9UdURIe"
}

