
Plants vs Zombies: Reimagined
What makes this Plants vs Zombies mod different from other PvZ mods is that I made the plants into usable items/weapons/armor to make Minecraft's combat more interesting. As well as added new zombies based on zombies from the PvZ franchise.
1.1.0
Compatibility
Changes
v1.1 adds the repeater and scaredy-shroom. Gargantuars no longer spawn naturally and can be built with two rotten flesh blocks and a pumpkin (like a snow golem). The chill effect works much better and even gives the player's screen the freeze display. And some other minor fixes and tweaks were done as well.
Showcase for v1.0: https://youtu.be/4VTGhD1zoJU
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UAOhPwHq:AlItudcv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UAOhPwHq:AlItudcv"
}
