1.0.1
Compatibility
Changes
-
Fixed many bugs
- Fixed a bug that caused the game to crash when selecting a playlist after deleting one
- Fixed a bug that caused the game to crash when entering a new dimension sometimes
- Fixed a bug where you can still scroll the playlist selector while a context menu was open
- Fixed a bug that would duplicate playlists when you reload the game's resources
- Fixed missing text in the key binds menu
-
Added visual improvements
- Added icons to the 'All Songs' and 'Create Playlist' buttons
- Italicized some text throughout the UI
-
Increased the frequency in which all data is saved (should now be whenever you exit the menu, or close the game)
-
Improving localization
- Made internal changes to allow for more text to be localized
- Allowed some UI elements to dynamically expand to match text length
-
Added a Russian translation (Thanks to Felix14-v2 on GitHub)
-
Made licensing consistent
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Aj1EfTaU:CUm8swLw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Aj1EfTaU:CUm8swLw"
}

