This release performs the following changes:
- Adds support for Applied Energistics
- Adds partial support for Botania
- Fixes the contrast of the textures
- Fixes various descriptions
PlusTiC Reforged still only has a small number of features that were available in the original PlusTiC version. Please be patient as the mod is further developed!
Known Issues:
- Some of the modifiers (traits) have been implemented only in name, but the effects have not been ported.
- The handle material stats are not yet balanced, as Tinkers' Construct 3 changed the stats system. (Help wanted!)
This release performs the following changes:
- Tweaks the name of fluid buckets to specify they are molten fluids (sync with other fluid bucket names)
- Under-the-hood changes to prepare for support for alloys
PlusTiC Reforged still only has a small number of features that were available in the original PlusTiC version. Please be patient as the mod is further developed!
Known Issues:
- Some of the modifiers (traits) have been implemented only in name, but the effects have not been ported.
- The handle material stats are not yet balanced, as Tinkers' Construct 3 changed the stats system. (Help wanted!)
- The textures of materials have a low contrast, making the edges hard to see
This release performs the following changes:
- The textures of TNT-based parts has been tweaked slightly
- The Explosive modifier is now functional
- The Dark Traveler modifier is now functional
- The Get Lucky modifier has been renamed to "From the Ashes" to better fit its intended functionality
- This modifier does not yet function, though
PlusTiC Reforged still only has a small number of features that were available in the original PlusTiC version. Please be patient as the mod is further developed!
Known Issues:
- Some of the modifiers (traits) have been implemented only in name, but the effects have not been ported.
- The handle material stats are not yet balanced, as Tinkers' Construct 3 changed the stats system. (Help wanted!)
- The textures of materials have a low contrast, making the edges hard to see
This release performs the following changes:
- Adds support for Psimetal and Psigem
- Converts some of the modifiers so they are now usable
- Slightly improves the color mapping to increase contrast
Note: this release is a very early build, and it includes only a small set of features for testing purposes. More features will be ported in the future; this release is intended to collect user feedback.
Known Issues:
- Most of the modifiers (traits) have been implemented only in name, but the effects have not been ported.
- The handle material stats are not yet balanced, as Tinkers' Construct 3 changed the stats system. (Help wanted!)
- The textures of materials have a low contrast, making the edges hard to see
This release adds support for Dark Matter and Red Matter from ProjectE.
Note: this release is a very early build, and it includes only a small set of features for testing purposes. More features will be ported in the future; this release is intended to collect user feedback.
Known Issues:
- Most of the modifiers (traits) have been implemented only in name, but the effects have not been ported.
- The handle material stats are not yet balanced, as Tinkers' Construct 3 changed the stats system. (Help wanted!)
- The textures of materials have a low contrast, making the edges hard to see
The wait is over: a version of PlusTiC is finally available for a newer version of Minecraft!
This release is a very early build, and it includes only a small set of features for testing purposes. More features will be ported in the future; this release is intended to collect user feedback.
In this version, the "Gems" and "GemsPlus" modules were added, which includes support for the gems introduced by Project Red and GemsPlusPlus. (Note: in the original PlusTiC, these modules also included support for certain gems added in Biomes o' Plenty; the gems had been removed from Biomes o' Plenty, so they were not ported over.)
Known Issues:
- Most of the modifiers (traits) have been implemented only in name, but the effects have not been ported.
- The handle material stats are not yet balanced, as Tinkers' Construct 3 changed the stats system. (Help wanted!)
- The textures of materials have a low contrast, making the edges hard to see
This release performs a few small improvements to the naming of certain things:
- Renames various traits, as some were politically/culturally insensitive, and others I felt could use a more positive vibe
- Replaces all mentions of MineFactory Reloaded with Industrial Foregoing
Notice: existing worlds will generate an error stating that an entity previously loaded could not be found. This can be safely ignored, as the entity was only generated as a part of a trait that had been renamed.
This release fixes a crash on game launch. This also restores the original name/branding from the original mod.
Note: after further research, I discovered that porting this to 1.16.5 requires a complete mod rewrite. Because of this, PlusTiC Reforged will become a brand new mod, rather than a mere port of the original mod. The files have been renamed accordingly.
WARNING: Please update to v9.0.1+; this version has a critical bug that causes a crash on startup!
A new version of the original PlusTiC, giving one last hurrah for 1.12.2 before the overhaul! Like the original mod, this release targets 1.12.2 as well, but with a few changes right off the bat:
Support for LandCore and LandCraft has been dropped Mod info has been overhauled to use new name and branding