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Creators
Details
Licensed LGPL-2.1-only
Published 4 years ago
Updated 2 weeks ago
All versions
8.2.14
Release
"PneumaticCraft: Repressurized" 8.2.14 MC-1.21.18 months ago 11.1K
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Added
- Upgrades can now be sneak-clicked into machines without needing to open the machine's GUI
- Armor init sound volume is now configurable: see
armor_init_volumesetting in client config
Changed
- Pressure Chamber enchantment handler is a bit more accepting of items now
- Now any enchantable item is accepted, even if they can't be enchanted directly in an enchanting table
- Fluid textures have been reworked a little, and fuel textures in particular are not quite as opaque now
- Molten plastic has a slight pink tint, and the molten plastic bucket is better distinguishes from an empty bucket
- Allow -1 as a valid value for
min_fluid_fuel_temperatureconfig setting- This means to completely disable using hot fluids as fuels
Fixed
- Fixed encoding error with The One Probe and Transfer Gadgets
- Fixed a serialization bug with drones, causing variable values to be forgotten
- Fixed Aphorism tile text scaling not updating when edited on server (e.g. by drone)
- Fixed outdated URL for pastebin handler
- Fixed Programmable Controller GUI allowing invalid items to be inserted in the drone slot
- Hopefully fix issues with pressure tubes sometimes leaking air across chunk borders after a world/chunk reload
- I could never reproduce this myself, but added some extra validation checks
- Fixed visual rotation bug with display tables (east/west rotations were visually reversed)
- Fixed a recursion related crash when removing solar compressors
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ncAcdgk7:BHuKt5iQ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ncAcdgk7:BHuKt5iQ"
}


