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PokéRider
PokéRider brings a modern, animation-aware riding experience to Cobblemon 1.5.2 — with dynamic movement, realistic physics, and tons of customization.
PokéRider transforms Pokémon into fully interactive mounts, bringing a more polished riding experience to the older Cobblemon 1.5.2 ecosystem.
Ride Pokémon with species-specific seating, animation-aware movement, physics-based flight, surfing, diving, Pokémon pickup, creature carrying, and extensive per-species customization.
✨ Features
🦅 Animation-Aware Mounting
Unlike basic riding systems with a generic seat and static rider, PokéRider attaches the rider directly to configurable bones on each Pokémon's model.
The result is a mount that feels connected to the Pokémon's movement and animations.
- Bone-based rider attachment
- Per-species seating positions
- Animation-aware riding
- Custom riding poses
- Species-specific mount configuration
- Seamless integration with Cobblemon
- Speed and stamina based on Pokémon stats
A Level 1 Pokémon with very low Speed won't suddenly move like a fully trained Pokémon.
🌪️ Physics-Based Flight
Take to the skies with responsive and immersive flying mechanics.
- Smooth flight physics
- Dynamic pitching and rolling
- Barrel rolls while dodging
- Wing trails generated from the actual wing tips
- Responsive aerial movement
- Pokémon-specific flight configuration
- Speed and acceleration affected by Pokémon stats

🌊 Surf & Dive
Aquatic Pokémon can do more than simply move across the water.
- Swim naturally across the surface
- Dive underwater in full 3D
- Move freely beneath the ocean
- No drowning while mounted
- Improved underwater visibility
Perfect for exploring rivers, lakes, oceans, and underwater areas.
🤝 Pokémon Pickup
Don't worry about falling away from your Pokémon.
Press Shift + F while unmounted and your Pokémon can:
- Fly toward your position
- Predict your movement while falling
- Catch you in mid-air
- Automatically place you back onto its back
Your Pokémon can literally come to your rescue.
💪 Carry Pokémon, Mobs & Players
Some Pokémon can carry more than just their rider.
Species with the appropriate anatomy can:
- Pick up mobs
- Carry other players
- Transport creatures while flying
- Release carried entities at any time
Press G to grab or release.
🪑 Multiple Riding Poses
Different Pokémon and movement states can use different riding poses.
- Standard seated position
- Forward-leaning "piggyback" pose
- Automatic ground/flying pose switching
- Per-Pokémon riding configuration
Each species can have its own customized riding style.
⚙️ In-Game Seat Editor
Configure your mounts without leaving the game.
Press ; while riding to open the editor.
Adjust your mount in real time:
- Rider position
- Seat offsets
- Rotation
- Flight speed
- Acceleration
- Species-specific settings
The editor includes an orbiting preview camera and lets you preview different Pokémon animation states:
- Walk
- Sleep
- Swim
- Fly
- Hover
See your changes instantly instead of repeatedly editing config files and restarting the game.

🔧 Highly Configurable
PokéRider is designed to give every Pokémon its own riding configuration.
Using:
config/pokerider.json
you can customize individual species, including:
- Seat bone
- Pivot point
- Position offsets
- Rotation offsets
- Flight speed
- Acceleration
- Movement settings
- Special abilities
- Riding behavior
Over 35 Pokémon are already configured by default, with support designed to be easily expanded to additional species.
🎮 Controls
| Action | Default |
|---|---|
| Open Pokémon GUI | Shift + Right Click |
| Ride | Press the Ride button |
| Take Off | Space |
| Land | Shift |
| Pokémon Pickup | Shift + F |
| Carry / Release Creature | G |
| Seat Editor | ; while riding |
| Leawind's Compat | V lock/unlock camera |
🤝 Compatibility
Currently compatible with:
- ✅ Minecraft 1.20.1
- ✅ Cobblemon 1.5.2
- ✅ Forge
- ✅ Leawind's Third Person
PokéRider is specifically designed around the Cobblemon 1.5.2 ecosystem.
🚀 What's Next?
PokéRider is still evolving.
Planned features include:
- 🐎 Ground Mounts with dedicated movement physics and animations
- ⚔️ Mounted Combat and real-time attack systems
- 🦘 Additional movement abilities and mount interactions
- 🐉 Support for many more Pokémon species
- 🎨 More animations, polish, and quality-of-life improvements
- ⚙️ Expanded configuration options for servers and modpack creators
Feedback, bug reports, and suggestions are always welcome and help shape the future of the project.
💡 Inspiration
The physics and flight mechanics were heavily inspired by the incredible Saint Dragons mod.
Many thanks to its creators for inspiring this project.
More Pokémon, additional mount types, improved animations, and new mechanics are planned for future updates as PokéRider continues to evolve.


