All versions
1.6.3
Release
PokeRider 1.6.32 months ago 106
Compatibility
Minecraft: Java Edition
1.20.1–1.20.6
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Changes
[1.6.3] — 2026-08-13
Added
- Cinematic TP-Fly: Fly teleport animation, like in the games! Activate in config. Use: /tpfly
- Cinematic camera: fixed tripod-style.
- Forge configuration screen: added an in-game menu for camera, TP-Fly, rocket, trail, reins, dodge, and Pokémon Pickup settings, with descriptions, scrolling, and automatic saving.
- Flight audio: added wing flaps, flight hum, high-speed wind whistle, and Pokémon pickup calls, with per-species customization and resource-pack support.
- Rocket effects: rocket boosts now include launch sounds, smoke, and sparks visible to nearby players.
- Wing trail smoothing: added
wingTrailFollowSmoothingfor species with strong wing movement, such as Charizard.
Changed
- TP-Fly safety: destinations are validated before flight. Unsafe locations are rejected instead of risking underground or bottom-of-world landings.
- Landing: TP-Fly always lands on the highest real surface with clear sky above.
- Cinematic TP-Fly: automatically handles Pokémon summoning, pickup, arrival, and drop-off. Already-mounted Pokémon can skip the pickup sequence.
- Leawind's Third Person: automatically disabled during cinematic sequences and restored afterward.
- Sprint flight: now uses a continuous wind whistle instead of accelerated wing flapping.
- Flight speed: dedicated-server flight speed now correctly matches singleplayer.
- KopperLib: PokeRider now uses the shared camera and bone-anchor systems provided by KopperLib.
Fixed
- TP-Fly: fixed a critical issue that could place players or Pokémon at the bottom of the world when traveling to unexplored areas.
- Cinematic TP-Fly: fixed permanent black screens when the Pokémon died or disappeared during a scene.
- Flight animation: Pokémon no longer switch to their walking animation during cinematic approaches when briefly touching the ground.
- Wing trails: fixed Charizard and other species having trails originate near the body center or visually cross during flight.
- Landing: pressing Shift while reaching the ground at high speed now immediately ends flight.
- Seat editor: fixed UI overlap at high GUI scales.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:PGnF6gl2:7j1qEWL2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:PGnF6gl2:7j1qEWL2"
}

