fixed model location resolving not being right on fabric rewrote CIM backing data structure to be much more efficent when adding a bunch of models using a search tree fixed related issue of CIM not working well when adding multiple components lowered priority of a mixin to try to dodge a bug from older sodium (seriously tho, just update it, luckily it's been fixed)
KNOWN ISSUES:
- CIM models might need a second reload to work
- CIM models defined in item modifiers instead of their own folder will not get loaded, on fabric
- fixed item modifiers altering other existing items components
- added CIM, custom item models. Very experimental and format will change
- added kill on contact property to custom particles
- dimension modifiers cloud level can now use a math expression
- fog start and end biome modifiers parameters can now use a math expression