- this version has huge changes due to huge mc internal changes
- imma be honest i didn't test much of the features, leaving as alpha for now.
- this version is capable of modifying fog, and MUCH MUCH more, it makes use of the new environment attributes which streamlined a lotof the old systems
- this means with it you can customize all environment attributes on a per dimension or per biome basis.
- Dimensions colormaps are no longer a thing, not like they were before at least. they can still be used as a part of the environment attribute system thats been expanded to make use of expressions and colormaps.
- Wiki will be updated soon but in the mean time you can read the environment attribute page on the mc wiki
- to re iterate this sytem allow sto edit stuff like fog, sun angle, fog color, sky color, cloud height, sunset color, lightmaps and much more all in once
added a warning when fabulous mode is enabled
fixed fabrix mixin due to fabric being stupid
fixed label/title colors and sprite additions not using sprite atlas
fixed an issue with dimension mods
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1.21.10 port. Fog stuff has joined the lightmap and item model stuff as in it doesnt work yet due to all the game recent changes.
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Might have issues as internal game changes were huge, hence alpha versioning.
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fabric only as just fabric people version chase for some reason
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thanks to dberlin for helping with the port
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also please don't start asking for 1.21.11 immediately (once again), this isnt even done yet.
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xp colors can be changed both foreground and background.
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sound type / block type of hanging sign and fence gates can be correctly changed
- added serene season compat "SEASON" variable
model rotations can use x y z rotations instead of axis one
- added serene season compat "SEASON" variable
- fixed neoforge LAN
- ported some fixes from 1.20
- lightmaps and dim modifiers no longer parse all dimensions when pack is loaded as dimension registry isnt snynced. should fix working on custom dims




