Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
What's this?
Adds huge and real type mechs into your world!
- Included
- Mech entities: Vehicles
- Items to summon the above entities
- Not Included
- Drop tables
- Custom recipes
- Auto-spawn in the field
- Biomes
Mod Status
Very Alpha
Note: The creator is a beginner in modding, and this is the first project. The creator does not take responsibility for any issues or damages caused by the use of this mod. Use at your own risk, and make sure to back up your data first!
If you could kindly provide feedback, advice, or bug reports, it would be greatly appreciated!
How to Start [IMPORTANT]
It's same as base Pomkots Mechs. Please see below.
https://modrinth.com/mod/pomkots-mechs
Be sure to back up your data first!
Key Configs (Default reccomend to change)
- Mode Switch: Y key
- Switches between Combat Mode and Idle Mode.
- Right Arm Weapon: Left-click
- Left Arm Weapon: Right-click
- Right Shoulder Weapon: P key
- Left Shoulder Weapon: O key
Usage Instructions
- Summon Mechs
- Change to create mode and get Core stone of Mechs which you want to summon
- Hold "Core Stone PMXXXX" in the main hand
- Right-click near yourself to summon the vehicle once
- Heal Vehicles
- Hold "Core Stone" in the main hand
- Left-click the vehicle to heal
Mechs introduction
- PMGE Series: Huge & Heroic mechs
- PMGE01: Standard solid bullet mech
- PMGE02: Standard beam bullet mech
- PMGE03: High-end mech
- PMGZ Series: Huge & Villain mechs
- PMGZ01: Standard solid bullet mech
- PMGZ02: Sword & high speed type mech
- PMGZ03: High-end mech
- PMGX Series:
- PMGX01: Melee mech
- PMAC Series: Small & high speed mechs
- PMAC01: Solid bullet mech
- PMAC02: Beam bullet mech
Messages from the Creator
To Everyone
Please enjoy the mod! Feedback, ideas, and bug reports are very welcome; feel free to submit them in the Issues section of this repository!
To Mod Developers
If anyone out there is interested in collaborating or submitting pull requests, please feel free to reach out! Also, I'm actively looking for advice—particularly on performance optimization and maintainability.
To Datapack / Resource Pack / Map Creators
My hands are full just creating the entities, so I don’t have the bandwidth to integrate this mod fully into Survival Mode. Therefore, if anyone could use this mod to create new biomes, maps, recipes, or loot tables, I would be extremely grateful!
To Content Creators
This mod offers a lot of different ways to play, so I’d be thrilled to see it featured in your videos and creative projects!
Sites Providing Assets Used in This Mod
- Textures: Poly Haven
- Sound Effects: Sound-Effect Lab
- Sound Effects: OtoLogic
Special Thanks
- Gahu (@gahushoame on X)
- Proto Type Modeling & Textures
- Lanixius (@lanixius on X)
- Cockpit Design & Advises
- Yuduki Dokuganryu Yukari (@Ganru_World on X)
- Mech Design Providation for PMGE03/PMGZ03
- Shiwone (@shionedesu4 on X)
- Mech Design for PMAC series