Potatoptimize 0.0.1 Dev 7 (1.21)
on Jul 13, 2024- Fixed compatibility with nocturnal-bats mod
- Fixed loot table random not working and causing no drops
- Remade the slime spawning optimization to make it more compatible with mods
Potatoptimize 0.0.1 Dev 6 (1.21)
on Jul 10, 2024- Fixed a massive allocation issue when locating biomes
- Added a mod icon
- Removed unimplemented optimizations
- Improved compatibility with StutterFix
- Fixed Quilt compatibility
Potatoptimize 0.0.1 Dev 5 (1.21)
on Jul 10, 2024- Fixed my random Xoroshift implementation being very off causing tremendous lag (due to like 5000 entities spawning :P)
- Fixed mobs not being very responsive
- Fixed a Random crash when locating structures
- Added an optimization to slime spawning that reduces Random operations by caching slime chunks in WorldChunk
Potatoptimize 0.0.1 Dev 4 (1.21)
on Jul 7, 2024- Improved Vulkanmod compat
- Fixed shields not working properly
- Fixed a crash on world creation when lithium was absent
- Removed useless Random optimizations
Potatoptimize 0.0.1 Dev 3 (1.21)
on Jun 26, 2024- Fixed the interaction limited
- Improvements to tnt explosions (non-vanilla)
- Readd the removal of JFR profiler
- Add the ability to remove sounds (WIP)
- FastMath for Vec3d
- More optimizations with FastMath
Potatoptimize 0.0.1 Dev 2 (1.21)
on Jun 25, 2024- Fixed crashes due to an unused dependency
- Reduced ConcurrentModificationExceptions with my Random implementations
- Improved my Random implementation using XOR-Shift
- Added a player interaction limiter
- Improved AI Goals
Potatoptimize 0.0.1 Dev 1 (1.21)
on Jun 23, 2024- Implemented a proper semver versioning
- Created an "unstable" category for optimizations
- These optimizations are not fully completed or cause serious consequences when enabled. Enable them with care.
- Moved threaded entities and reduced random to this category
- Added a new optimization to reduce packet spam from tnt, significantly improving performance when there are large chain explosions
- Removed an optimization that reduced allocations in Enchantments
- Fixed an optimization for improved voxel shapes
Potatoptimize 0.0.1 Dev 0 (1.21)
on Jun 22, 2024- Updated to 1.21
- Removed all DFU optimizations as they don't apply anymore
Potatoptimize Really Early Dev Build 3 (1.19)
on May 30, 2024Fixed compatibility with Lithium and Modernfix
Potatoptimize Really Early Dev Build 2 (1.19)
on May 29, 2024- Fixed compatibility with Minecraft 1.19.2
- Implemented a better system for handling mod incompatibilities (as seen in the 1.20.6 version)
Potatoptimize Really Early Dev Build 1 (1.19)
on May 28, 2024This is a backport I did a while ago to Minecraft 1.19.X. It lacks many of the modern optimizations that are present in the 1.20.6 version of the mod.
Potatoptimize Really Early Dev Build 1 (1.20.1)
on May 28, 2024Here's a quick backport to 1.20.1 I did a while ago
Potatoptimize Really Early Dev Build 4 (1.20.6)
on May 17, 2024Fixed certain recipes not working (mainly furnaces).
Potatoptimize Really Early Dev Build 3
on May 11, 2024Updated to 1.20.6
Potatoptimize Really Early Dev Build 2 (1.20.4)
on Apr 22, 2024There are so many additions since the last verision, it will be impossible to mention them all below:
- Fixed a serious crash that could occur when joining a world in singleplayer
- Fixed the required dependency of lithium
- Fixed and re-enabled a plethora of optimizations
- Added many more optimizations including ones for farmland, recipes, and villagers
Potatoptimize Really Early Dev Build 1 (1.20.4)
on Apr 1, 2024Initial extremely early dev build of the best optimization mod that will never exist!