Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Potion Mixing
This is a simple mod that allows players to mix potions at the crafting table, enabling them to drink a potion and receive multiple status effects simultaneously.
You can also mix splash or lingering potions with regular potions. In any case, the final output potion type will always be the one that appears the most in the input slots (if there are different types of potions with the same quantity, regular potions will take precedence).
When the same type of status effects are mixed, they will all be displayed below the potion. However, when the potion is actually consumed, only the highest level of the same status effect will be applied, and among effects of the same level, only the one with the longest duration will take effect. (This excludes instant health/damage effects, which will stack.) Starting from v0.1.1, all status effects, except for Instant Health and Instant Damage, will be replaced by the higher-level version of the same status effect when mixed.(if the levels are the same, the status effect with the longer duration will replace it) This means that duplicate status effects will not be displayed below the potion.
This mod requires Fabric API as a prerequisite.
This mod is licensed under the MIT License.
这是一个简单的模组,允许玩家在工作台里混合药水,来达到饮用一瓶药水就能获得多种状态效果的目的。
你也可以将喷溅型或滞留型药水与普通药水混合。无论如何,最后输出的药水类型总会是输入槽里最多的类型的药水(如果有相同数量的不同类型药水,则会优先选择普通药水)
当同种状态效果被混合时都会在药水下方显示,但是当真正喝下药水时同种状态效果中只有等级最高的会被应用,相同等级中只有时长最长的会被应用。(瞬间治疗/瞬间伤害除外,这两种效果会叠加应用) 从v0.1.1开始,除了瞬间治疗与瞬间伤害以外的状态效果都会在混合时被更高等级的相同状态效果替代(如果等级相同,则被时间更长的状态效果替代)这意味着药水下方不会显示重复的状态效果。
本模组需要前置Fabric API
本模组使用MIT协议。