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0.17.0
Compatibility
Required content
Changes
๐ก๏ธ PRAXIC 0.17.0 - Console
Full console rebuild. Human readable. Offline ready.
This release completely rebuilds the web console and tightens a few checks that flagged honest play.
๐ฏ Core
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Web Console redesign. Completely rebuilt admin UI - no CDN, no external dependencies, works offline. Each tab is a separate file, easier to moderate.
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Resizable workspace. Main screen split into three panels - players list, player details and journal - that admin can drag to resize. Sizes saved locally. Bottom-center pill navigation.
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Online and offline players. Player list now shows both online and offline players from evidence and history, searchable, filterable and sorted by risk. Banned players are marked as banned.
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Human language. Player details rewritten without formulas. Instead of entropy and strafe ratio, shows natural sentences like aim looks natural or too steady, clicks impossible manually, flight attempt hover without support.
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New pages. Checks with human names and descriptions, Overview with live TPS and threat feed, Settings with version, server health and language selector.
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Language support. English default, Russian available, saved locally. No restart needed.
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Offline support. View history and evidence for offline players, reset and whitelist work for offline UUIDs.
๐ Detection changes
| Check | Change |
|---|---|
| โ๏ธ FastBreak | Now catches early stop bypass, flagged at the moment the action completes |
| ๐๏ธ Tower | Requires real vertical building, nearby placements and normal bridging ignored |
| ๐ก๏ธ AutoArmor | Manual equipping ignored, only rapid bursts and instant after damage flagged |
| โฑ๏ธ Timer | No longer flags legitimate sprint-jumping |
| ๐ง Rotation | Entropy and snap detection fixed to actually trigger |
๐ Security & polish
- Token injection now safe from XSS via script tag
- Player names escaped in HTML
- Dashboard serves static assets from separate files and caches templates
- Old dashboard.html still works for backwards compatibility
๐ False positives eliminated
- Tower flagging while holding right click and jumping to nearby blocks
- AutoArmor flagging when equipping armor by hand
- FastBreak missing while actually cheating
- Timer flagging sprint-jump as timer
- Offline players not viewable in console
- Banned players appearing as clean
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CNFXCX5H:Bju8LFfU"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CNFXCX5H:Bju8LFfU"
}

