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0.16.0
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๐ก๏ธ PRAXIC v0.16.0 - Impact
A full detection pass, a real stop on illegal packets, and a long list of โthat was never a cheatโ fixes. Built for people who run the server โ not for people who read the source.
โจ Whatโs New
Mitigation
When a move, a hit, an air-place or a Wind Charge is illegal, the server can refuse it. The cheater rubberbands. Timer, auto-click and inventory are never cancelled this way. Toggle: enableMitigation.
Impulse
Vanilla knockback is not fly. Damage, explosions, wind charges, riptide and a real mace smash get a short exemption so movement checks stay quiet.
Six new checks
| ๐จ Mace smash | Smash damage with no fall. |
| ๐จ Wind Charge | Cooldown ignored, or a burst used to hover. |
| ๐ฏ Aim assist | Combat aim that is too smooth to be a hand. |
| ๐ด Vehicle fly | Hovering horses, pigs, striders, minecarts. |
| ๐ Fast use | Food / drink that finishes too fast. |
| ๐งฑ Air place | A block on air, or out of range. |
Ghost traps v2 โ still a honeypot, now invisible, no collision, one per player, hidden from everyone else.
๐ What Changed
- 35 checks on
/praxic statusand the dashboard (was 29). - Movement handling runs in time to cancel. No more โwe saw it after vanilla already applied it.โ
- Config migrates on load so leftover timer limits from old files do not sit there forever.
/praxic tpfollows the dimension of the flag.- Whitelist accepts offline names.
๐ง Detection That Finally Shows Up
These were the quiet ones. They are not quiet now.
- ๐ชฝ Fly โ hover without a floor. Survival clients that send โI am flying.โ
- ๐ Speed โ ground speed that is not sprint.
- ๐ Jesus โ walking on water or lava. Not swimming. Not climbing out.
- โต Boat fly โ boat in the air, hull not in water.
- ๐ Blink โ a dump of small steps that is still a teleport.
- ๐ชถ NoFall โ on-ground lie after a real drop.
- ๐งฟ Auto totem โ totem back in offhand in the same breath as the pop.
- ๐ช Step โ a climb taller than a jump, in one go.
- ๐๏ธ Scaffold โ blocks under the feet with a fake look. Hand-building is fine.
- โฑ๏ธ Timer โ the whole client running hot. You feel it when you run. You see it in the log.
- ๐ NoSlow โ sprinting through a bite, on the ground.
- โ๏ธ Nuker โ two impossible breaks, not one.
๐ What We Stopped Flagging By Mistake
- Elytra looking like a teleport
- A long flight looking like Blink
- Getting out of water looking like Jesus
- Landing a boat on water looking like fly
- Building a house looking like scaffold
- Eating, then sprinting, looking like NoSlow
- Hitting water after a fall looking like NoFall
- Ghost stands showing up for the whole server
- Debug files left behind on disconnect
- Dashboard not shutting down with the server
๐งฐ Staff Commands
/praxic status โ 35 checks
/praxic check <player> โ inspect + confidence bar
/praxic violations โ everyone
/praxic stats โ this session
/praxic perf โ TPS / MSPT / anticheat load
/praxic debug <player> โ 30s recording
/praxic tp <player> โ last flag, including other worlds
/praxic reset <player> โ clear VL
/praxic reload โ reload config
/praxic whitelist add|remove|list
/praxic history <player>
/praxic evidence [player]
/praxic evidence clear <player>
Drop the jar. Restart. Watch staff chat - and watch the rubberband.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CNFXCX5H:yLIUW3cs"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CNFXCX5H:yLIUW3cs"
}

