Tags
Creators
Details
0.8.0
Compatibility
Changes
⚡ New
Engine v2 — Movement Analyzer The engine now tracks each player's speed history, acceleration curve, strafe ratio, and jump frequency every tick — laying the groundwork for next-generation Speed and movement checks.
Engine v2 — Player Profiler PRAXIC now builds a unique behavioural baseline for each player during their first 5 minutes on the server. After that, every tick produces a deviation score showing how far current behaviour strays from the baseline — the foundation for toggling detection.
🔧 Improved
Analysis pipeline consolidated into a single unified analytics object per player — all four profiles (rotation, timing, movement, baseline) available to every check in one place.
⚠️ Notice
This is an infrastructure release — no new checks, no behavior changes for players. Toggling detection and next-generation checks will be introduced in v0.9.0.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CNFXCX5H:zsotLIsg"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CNFXCX5H:zsotLIsg"
}

