Notes: 1. Fabric API version: 0.68.1+1.19.3 and Fabric Loader version: 0.14.11 are required at a minimum. 2. Cloth Config API (Fabric) version 9.0.93 is required at a minimum. 3. When including the ModMenu Optional Dependency; version 5.0.1 or later of ModMenu is supported.
v4.3.0
- This is the first release for Fabric for Minecraft 1.19.3!
Notes: 1. Fabric API version: 0.66.0+1.19.2 and Fabric Loader version: 0.14.10 are required at a minimum. 2. Cloth Config API (Fabric) version 8.2.88 is required at a minimum. 3. When including the ModMenu Optional Dependency; version 4.1.0 or later of ModMenu is supported.
v4.2.4 New Block option for Instant Bridge: Glass - This will use clear glass blocks for the base and the roof, clear glass panes will be used for the "walls New configuration option: New Players get starting item - This configuration option will determine if new players joining a world/server can get the starting item. This is a partner option to the current "Starting Item" option and is defaulted to true. This makes it easier for mod pack creators to set the configuration settings German translation file provided by: PinguinmikeGamer (Discord)
Notes: 1. Fabric API version: 0.63.0+1.19.2 and Fabric Loader version: 0.14.9 are required at a minimum. 2. Cloth Config API (Fabric) version 8.2.88 is required at a minimum. 3. When including the ModMenu Optional Dependency; version 4.0.6 or later of ModMenu is supported.
v4.2.3
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New Block: Dark Light Lamp - This block produces low-level light and can be turned on with a Light Switch (not redstone!)
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New Block: Light Switch - This block is used to turn on Dark Light Lamps in an area around the Light Switch (no wires needed!). The range is up to 24 blocks around the Light Switch!
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New Structure: Estate - This is a new option for the Advanced House. It has multiple floors and plenty of outdoor space.
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New Structure: Dark Tower - This is a new option for the Watch Tower. It uses deepslate for its style.
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Updated Structure: Monster Masher - The old monster masher wasn't working how we wanted to anymore and decided to re-invent it. It utilizes the new Light Switch and Dark Light Lamp blocks for easy setup.
Notes: 1. Fabric API version: 0.60.0+1.19.2 and Fabric Loader version: 0.14.9 are required at a minimum. 2. Cloth Config API (Fabric) version 8.0.75 is required at a minimum. 3. When including the ModMenu Optional Dependency; version 4.0.6 or later of ModMenu is supported.
v4.2.2 Fixing issues with dedicated servers Fixing issues with Advanced, Improved and House items.
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New Structures!
- Mushroom House
- Manor Advanced House
- Advanced Green House
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Modified Structures
- Bee Farm - This is in the Improved Farm item; it has been updated to have a new layout and your bees won't escape anymore!
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Removed Structures
- Advanced Bee Farm - This was in the Advanced Farm item. It was decided that this build was too small but also too complex to be useful.
- Don't worry though! We have plenty of bees in the new Advanced Green House!
- Advanced Bee Farm - This was in the Advanced Farm item. It was decided that this build was too small but also too complex to be useful.
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Misc Structure Updates
- The workshop has been moved to the Advanced House item as it was originally an Improved House but had too much cool stuff.
- This means that the workshop item is no more.
- The workshop has been moved to the Advanced House item as it was originally an Improved House but had too much cool stuff.
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Structure Tier re-naming
- Many structure items were re-named to better describe the levels of the item and to make everything more consistent.
- The new layout is now: No Prefix --> Improved --> Advanced
- Example: Farm --> Improved Farm --> Advanced Farm
- This new layout is a breaking change as we did re-name the items and config settings, so make sure you use your items before updating.
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Configuration Updates
- The configuration setting for removing automated options from the improved farm has been removed.
- Configuration settings for each structure item which has more than 1 option have been added so those options can be disabled. Server admins and modpack devs can now target specific builds in a structure item they don't want to include!
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Structure Item Texture Update Plus Ultra!
- Kaojinn has been hard at work to update the structure item textures to have a consistent look/feel.
- The art style and detail has evolved over the years, and this was a good time to refresh everything to have a consistent style.
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Instant Bridge Updates
- The instant bridge was updated to have its sides be actual wall blocks or fences so villagers (or players) cannot fall to their doom.
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Fixed Quartz-Crete tooling to have the Pickaxe be the appropriate tool for the job.
Notes: Â Â 1. Fabric API version: 0.59.0+1.19.2 and Fabric Loader version: 0.14.9 are required at a minimum. Â Â 2. Cloth Config API (Fabric) version 8.0.75 is required at a minimum. Â Â 3. When including the ModMenu Optional Dependency; version 4.0.6 or later of ModMenu is supported.
v4.2.0
- This is the first release for Fabric for Minecraft 1.19.2!
Notes: Â Â 1. Fabric API version: 0.58.5+1.19.1 and Fabric Loader version: 0.14.8 are required at a minimum. Â Â 2. Cloth Config API (Fabric) version 7.0.65 is required at a minimum. Â Â 3. When including the ModMenu Optional Dependency; version 4.0.5 or later of ModMenu is supported.
v4.1.0
- This is the first release for Fabric for Minecraft 1.19.1!
Notes: 1. Fabric API version: 0.51.1+1.18 and Fabric Loader version: 0.14.4 are required at a minimum. 2. Cloth Config API (Fabric) version 6.2.57 is required at a minimum. 3. When including the ModMenu Optional Dependency; version 3.2.1 or later of ModMenu is supported.
v3.1.5
- Fixed an issue where the moderate barn would be built instead of the advanced barn.
v3.1.4
- Fixed an issue where some of the mod's recipes would not show up properly in REI or similar mods.
v3.1.3
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Added new Tower Starter House. Contributor: Bluemage
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Added new Cabin Starter House. Contributor: Bluemage
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Added new Treehouse Starter House. Contributor: Bluemage
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Added new Crimson Moderate House: Contributor: AVeryNerdySpider
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Added New Tower Moderate House: Contributor: Bluemage
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Added new Hobbit Moderate House: Contributor: Bluemage
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Added New Cottage Moderate House: Contributor: Noid
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Added new Moderate Barn to the Moderate Farm Item. Contributor: Bluemage
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Fixed an issue where the player could lose an entire stack of the Starter House or Moderate house if they had a full stack in the first slot of their hotbar and a single matching Starter/Moderate house in a different slot in their hand and built a house.
v3.1.2
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Fixed an issue where most recipes simply did not work. These recipes will now work properly based on configuration settings.
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Fixed an issue with multiple recipes where the configuration option wasn't being respected.
v3.1.1
- Well that was embarrassing! Fixed an issue where the game would crash immediately.
v3.1.0 This is the first release for Fabric for Minecraft 1.18.2!
Notes: 1. Fabric API version: 0.51.1+1.18 and Fabric Loader version: 0.14.4 are required at a minimum. 2. Cloth Config API (Fabric) version 6.2.57 is required at a minimum. 3. When including the ModMenu Optional Dependency; version 3.1.1 or later of ModMenu is supported.
v3.1.4
- Fixed an issue where some of the mod's recipes would not show up properly in REI or similar mods.
v3.1.3
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Added new Tower Starter House. Contributor: Bluemage
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Added new Cabin Starter House. Contributor: Bluemage
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Added new Treehouse Starter House. Contributor: Bluemage
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Added new Crimson Moderate House: Contributor: AVeryNerdySpider
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Added New Tower Moderate House: Contributor: Bluemage
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Added new Hobbit Moderate House: Contributor: Bluemage
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Added New Cottage Moderate House: Contributor: Noid
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Added new Moderate Barn to the Moderate Farm Item. Contributor: Bluemage
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Fixed an issue where the player could lose an entire stack of the Starter House or Moderate house if they had a full stack in the first slot of their hotbar and a single matching Starter/Moderate house in a different slot in their hand and built a house.
v3.1.2
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Fixed an issue where most recipes simply did not work. These recipes will now work properly based on configuration settings.
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Fixed an issue with multiple recipes where the configuration option wasn't being respected.
v3.1.1
- Well that was embarrassing! Fixed an issue where the game would crash immediately.
v3.1.0 This is the first release for Fabric for Minecraft 1.18.2!
Notes: 1. Fabric API version: 0.50.0+1.18 and Fabric Loader version: 0.13.3 are required at a minimum. 2. Cloth Config API (Fabric) version 6.2.57 is required at a minimum. 3. When including the ModMenu Optional Dependency; version 3.1.1 or later of ModMenu is supported.
- Added new Tower Starter House. Contributor: Bluemage
- Added new Cabin Starter House. Contributor: Bluemage
- Added new Treehouse Starter House. Contributor: Bluemage
- Added new Crimson Moderate House: Contributor: AVeryNerdySpider
- Added New Tower Moderate House: Contributor: Bluemage
- Added new Hobbit Moderate House: Contributor: Bluemage
- Added New Cottage Moderate House: Contributor: Noid
- Added new Moderate Barn to the Moderate Farm Item. Contributor: Bluemage
- Fixed an issue where the player could lose an entire stack of the Starter House or Moderate house if they had a full stack in the first slot of their hotbar and a single matching Starter/Moderate house in a different slot in their hand and built a house.
Notes: 1. Fabric API version: 0.48.0+1.18 and Fabric Loader version: 0.13.3 are required at a minimum. 2. Cloth Config API (Fabric) version 6.2.57 is required at a minimum. 3. When including the ModMenu Optional Dependency; version 3.1.0 or later of ModMenu is supported.
v3.1.2
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Fixed an issue where most recipes simply did not work. These recipes will now work properly based on configuration settings.
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Fixed an issue with multiple recipes where the configuration option wasn't being respected.
v3.1.1
- Well that was embarrassing! Fixed an issue where the game would crash immediately.
v3.1.0 This is the first release for Fabric for Minecraft 1.18.2!
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Added new watch tower design (Contributor Dqu1J)1. Added new watch tower design (Contributor Dqu1J)
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Made watch tower more expensive to justify building materials
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Fixed issues with some block entities not generating correctly (signs)
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Added Restaurant Modern Building! (Contributor Yashjit)
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Added Juice Shop Modern Building! (Contributor Yashjit)6. Added Quartz-Crete! This is a combination of Quartz and Concrete. This block has the same texture as the various Quartz Blocks.
a. This is so that other mods cannot reverse engineer back to Nether Quartz as it is used as a progression blocker in some mods. b. In addition; the following blocks were added to match the existing Quartz variants.
i. Quartz-Crete
ii. Smooth Quartz-Crete
iii. Quartz-Crete Bricks
iv. Quartz-Crete Slabs
v. Quartz-Crete Stairs
vi. Quartz-Crete Pillar
vii. Chiseled Quartz-Crete
viii. Smooth Quartz-Crete Stairs
ix. Smooth Quartz-Crete Slabs
x. Quartz-Crete Wall (New!!!)
xi. Smooth Quartz-Crete Wall (New!!!)
xii. Compressed Quartz-Crete
xiii. Double Compressed Quartz-Crete
- Added a Modern House to the Moderate House item. (Contributor Yashjit)
a. It's made with a lot of Quartz-Crete
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Removed Loft Starter House Configuration option.
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Loft Starter House is always available now as it's Quartz was changed to Quartz-Crete!
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Modern Buildings item was broken up into tiers of: Basic, Moderate, and Advanced
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Added Narrator support for various buttons on the structure screens
Notes: 1. Fabric API version: 0.43.1+1.17 and Fabric Loader version: 0.11.6 are required at a minimum. 2. Cloth Config API (Fabric) version 5.1.40 is required at a minimum. 3. When including the ModMenu Optional Dependency; version 2.0.14 or later of ModMenu is supported.
v2.1.7
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Make structures generate instantly. There will be some game lag for a second or two but will clear up immediately. This addresses many issues with blocks not being set correctly in certain cases. This also removes issues with placement timing with future buildings and releases. Entities such as Paintings, Item Frames, Minecarts, etc. are placed later to make sure that the placement logic for them isn't messed up.
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Added glass color option to Machinery Tower
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We realized from watching streamers that our checkboxes were confusing to players, so we updated them. Check out (ha!) the new look!
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Updated some translations so they fit better on the screen.
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Updated UI layout so longer text can fit better.
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Actually removed the Structure Part item instead of just the translation key.
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Adding sound when generating building. This sound can be heard by all nearby players in addition to the player who generated the building. It is slightly muted, but we didn't want to blast your speakers. It also has a sub-title for those who are hearing impaired and have the narrator on! This sound can be turned off in the configuration.
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The brick, food, and lumber storage items are now blocks you can place! Don't worry we made sure that any items previously created will still be there! You will get warnings in your server log though about the IDs being different, but they won't disappear on you. Oh! They can also be rotated in different directions for great decoration!
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Tags were created to combine the light item requirements for certain recipes such as the Warehouse. This way REI and similar mods don't show 2 completely different recipes but just change the appropriate items. Example: The Double Compressed Glowstone and Coil of Lanterns will now swap out on the recipe.
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Fixed an issue with the "Add Chest Contents" toggle on the Starter and Moderate house where it would be invisible if you switched between creative and survival modes.
v2.1.6 Fixes!
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Fixed an issue with the Sub-Aquatic starting house where it could not be generated.
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Updated the Modern Tree House template to include more light so monsters don't generate within or on top of the building.
Notes: 1. Fabric API version: 0.40.1+1.17 and Fabric Loader version: 0.11.6 are required at a minimum. 2. Cloth Config API (Fabric) version 5.0.38 is required at a minimum. 3. When including the ModMenu Optional Dependency; version 2.0.9 or later of ModMenu is supported.
Fixes!
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Fixed structure generation for the Starter Chicken Coop. Previously the provided chicken could die if the structure was generated in certain directions.
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Fixed structure generation for the Moderate Bee Farm and Advanced Bee Farm. Previously the bees could be hurt or die if the structure was generated in certain directions.
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Fixed an issue on multiple Advanced and Moderate farm options where the glass color option wasn't affecting the generated structures.
Changes!
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Crate textures were updated
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Added a configuration option to disable the "Automated" options from the Moderate Farm item. Flipping this configuration option will mean the "Automated Farm", "Sugar Cane Farm", and "Chicken Coop" options will not be available.
Fixes!
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Fixed an issue where the image for the Sub-Aqua Starter house was incorrect.
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Fixed an issue with the campsite starter house where the beds were covered in dirt!
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Fixed an issue where errors would be logged when generating structures with beds.
Changes!
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Removed the "Structure Part" blueprint. This wasn't a highly used blueprint and it's usage and implementation were suspect at best so it has been removed.
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Entities will have a slight delay when being added to generated structures. This is to ensure that all blocks are placed and arranged before entities are added. This is for things like Paintings, Item Frames, Minecarts, Rabbits, and the like.
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The Agriculture Update! This is one of our largest updates/changes to blueprints in a long time. We have consolidated and created Tiers of items for Farms! Below are the changes!
NOTE: If you have any of the blueprint items we removed as a part of this change; please use them before updating to this version otherwise those items will be removed!
1. Added Starter Farm Item - Similar to the Starter House item; this item has many options for the player to choose from to generate a particular style of farm. These farms are generally small in scope and not automated. This farm contains the following options:
1. Beef Farm - This is a simple enclosure for cows. It even comes with a few cows!
2. Berry Farm - A small Berry Farm. The Berry Bushes are covered so you won't hurt yourself. Safety First!
3. Cactus Farm - A small farm for Cactus.
4. Chicken Coop - This is an existing blueprint which was merged into this one. Still comes with that single chicken.
5. Horse Stable - This is an existing blueprint which was merged into this one. The home for your noble steed.
6. Elevated Farm - This is a multi-height farm for good separation of different crops
7. Multi-Level Farm - Expanded of the Elevated Farm this one has stairs!
8. Rabbit Hutch - The perfect place to keep Rabbits!
2. Added Moderate Farm Item - Similar to the Moderate House item; this item has many options for the player to choose from to generate a particular style of farm. These farms are generally medium sized in scope and can have some automation. This farm contains the following options:
1. Automated Chicken Coop - Formerly the "Advanced Chicken Coop"; this option allows you to hold chickens in a particular area and harvest eggs.
2. Automated Farm - A decent sized automated farm. When the crops are ready; press a button and water breaks all of the crops for you and pushes it into chests!
3. Fish Pond - This is an existing blueprint which was merged into this one. This is a great spot for fishing!
4. Bee Farm - Nice little farm for crops and bees.
5. Sugar Cane Farm - This is an existing blueprint which was merged into this one. Get that sugar!
6. Mushroom Farm - A nice dark spot for all of your mushroom cultivating needs!
3. Added Advanced Farm Item - New Tier of blueprint item; this item has many options for the player to choose from to generate a particular style of farm. These farms are generally larger sized in scope and can have automation. This farm contains the following options:
1. Automated Bamboo Farm - As bamboo grows it is harvested in a minecart and deposited!
2. Automated Bee Farm - Nice and automated way to get that sweet sweet honey!
3. Advanced Melon Farm - A nice enclosure to grow melons!
4. Barn - This is an existing blueprint which was merged into this one. It has enough space to hold all 16 different colors of sheep!
5. Green House - This is an existing blueprint which was merged into this one. While not automated; it provides enough space to grow a lot of crops!
6. Large Horse Stable - This is an existing blueprint which was merged into this one. With 4 separate stalls you and your friends can have a central place for your horses!
7. Monster Masher - This is an existing blueprint which was merged into this one. When you want to grind out some XP; just let the monsters drop where you can get at them!
8. Produce Farm - This is an existing blueprint which was merged into this one. A huge area to grow to your hearts desire and enough variation for all of the crops (even mushrooms!)!
9. Tree Farm - This is an existing blueprint which was merged into this one. A beautiful park for growing trees or just relaxing!
Notes: 1. Fabric API version: 0.39.2+1.17 and Fabric Loader version: 0.11.6 are required at a minimum. 2. Cloth Config API (Fabric) version 5.0.38 is required at a minimum. 3. When including the ModMenu Optional Dependency; version 2.0.6 or later of ModMenu is supported.
Fixes!
- Fixed the issue where Dirt Stairs had Grass Block sounds instead of Dirt sounds
Changes!
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The compressed chest texture has been updated.
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Added Modern Tree House to the Modern Buildings blueprint.