Primal Magick

Primal Magick

Mod

Harness the magick of the primal sources of the land.

Client and server AdventureEquipmentMagic

26.9k downloads
36 followers
Created2 years ago
Updated18 days ago

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v4.2.0-beta

  • Updated to Minecraft 1.20.4
  • Added backgrounds and tooltips to most mod device slots
  • Added Earthshatter Hammer and Dissolution Chamber recipes for common modded ores
  • Added ability for datapacks to specify recipes that output a tag instead of an item
  • Fixed a page navigation bug in the Grimoire
  • Glow fields from sunlamps should no longer interfere with things like tree growing

v4.1.1

  • Full release for Minecraft 1.20.2

v4.1.0-beta

  • Updated to Minecraft 1.20.2

v4.0.9

  • Fixed a client crash when picking up the Dream Journal in some modpacks
  • Fixed a potential server crash in instances of malformed theorycrafting data packs
  • Fixed a bug where research entries in the Grimoire would sometimes overrun available space
  • Fixed a bug where shift-clicking device output would not record the item as having been crafted
  • Added hints to some ambiguous research requirements
  • Made the Arcane Workbench show final modified mana costs
  • Added Bamboo Jungles to the list of biomes in which Sky shrines can spawn
  • Removed redundant output when a player executes a debug command on themselves
  • Datapacks can now specify additional non-theory rewards for theorycrafting projects, such as experience or items
  • Added additional non-theory rewards to several theorycrafting projects
  • Added text searching to the Recipes section of the Grimoire

v4.0.8

  • Fixed a bug where Incense Braziers could be chosen for activation twice in a row during a ritual
  • Added many new theorycrafting projects to the pool
  • Increased rewards for some theorycrafting projects and bonus materials
  • Rebalanced material requirements for some theorycrafting projects
  • Made some low-value theorycrafting projects less likely to show up as you advance in research
  • Added Synthetic Gem Buds, for a different kind of farming
  • Made the Earthshatter Hammer and Dissolution Chamber able to refine and multiply Rock Salt
  • Reduced break time of the Celestial Harp to a more reasonable level
  • Made datapack template generation tool include sourceless entities as well as items
  • Made devices which were previously compatible with hoppers also compatible with modded pipes, etc
  • Made Essence Furnace compatible with both hoppers and pipes
  • Fixed a bug with the Infernal Furnace which could delete existing output upon selecting a recipe book entry
  • Fixed client crashes when an item's affinities cannot be calculated due to cyclic recipe chains
  • Fixed a client crash when picking up the Dream Journal in some modpacks
  • Fixed a bug causing upcoming research entries to be hidden in the Grimoire when they shouldn't be
  • Allowed salted steak and potato variants to be used as materials in research projects
  • Added Enderwards, to keep those pesky Endermen out

v4.0.7

  • Added Earthshatter Hammer and Dissolution Chamber recipes for Rock Salt and Ancient Debris
  • Gave Phantom Membranes some moon affinity
  • Fixed tooltip Z-order issue with Runecarving Table screen
  • Fixed tooltip Z-order issue with Research Table screen
  • Changed research projects to use the Forge milk tag instead of just the milk bucket
  • Added new theorycrafting project to the pool
  • Made research projects refund container items, such as empty milk buckets
  • Increased base processing speed of most magitech devices
  • Increased total mana capacity of the Dissolution Chamber
  • Fixed a multiplayer display bug in the menu of the Mana Nexus
  • Fixed a bug preventing ops from granting research via debug command in multiplayer
  • Fixed a display bug with long player names on the Dream Journal
  • Made Flying Carpet drop in world upon taking sufficient damage instead of being destroyed
  • Fixed a rare client crash that could occur when initializing the arcane recipe book
  • Eliminated toast spam when granting research via debug command
  • Added Creative Grimoire, for creative players who don't want to fiddle with debug commands
  • Made Endermen take additional damage from Sea spells; they remain immune to ranged attacks
  • Fixed a bug where the Bounty enchantment could recursively multiply bonus loot
  • Improved the Bounty enchantment to increase yields of all members of the vanilla crops block tag
  • Added a command to help debug from where items are sourcing their affinities
  • Added Guillotine enchantment, to help you get a head
  • Added a Cryotreatment recipe to turn magma cream into slime balls
  • Fixed a bug where Consecration fields caused suffocation
  • Added Shear spell payload, to help you keep things neatly trimmed
  • Added theory gain preview to the Research Table

v4.0.6

  • Fixed a client crash that could sometimes occur with the arcane recipe book
  • Increased affinities for bamboo blocks and their byproducts
  • Increased Void affinity for chorus fruit
  • Allowed Earthshatter Hammer and Dissolution Chamber to work with deepslate
  • Added more Stonemelding recipes
  • Fixed a bug with Mana Nexus research prerequisites
  • Made Treefolk attempt to find land instead of swimming all day
  • Fixed typos in the scan entry for Humming Artifacts
  • Reduced break time of Ritual Bells
  • Reduced the requirements for Expert, Master, and Supreme Ritual Magick research
  • Added the Arcane Workbench as a JEI catalyst for vanilla crafting
  • Added the Infernal Furnace as a JEI catalyst for vanilla smelting
  • Fixed a bug causing Sunlamps to break when attached to phasing blocks such as Moonwood Logs
  • Made runescribed enchantment results consistent in the face of conflicting combinations
  • Fixed an error preventing granting users all scan research via debug command
  • Added Hydromelons, a refreshing crop rich in Sea essence
  • Added Blood Roses, a gothic decoration rich in Blood essence
  • Added Emberflowers, a bright decoration rich in Infernal essence
  • Added ability to make torches in bulk using Ignyx
  • Various internal refactoring

v4.0.5

  • Fixed a progression-breaking bug with the Analysis Table and Arcanometer
  • Fixed a bug causing empty requirements sections to be shown for research entries in the Grimoire
  • Fixed some error spam when reloading resource packs

v4.0.4

  • Moved affinity calculation to a background thread to improve performance in large modpacks
  • Fixed a bug preventing players from receiving observations for scanning mobs
  • Improved arcane recipe book performance in large modpacks
  • Added a Tips section to the Grimoire
  • Fixed a multiplayer client crash when using the Auto Charger
  • Refactored how the Dream Journal's text data is stored
  • Made the Dream Journal able to be cloned
  • Made enchanted books readable, at least if you're fluent in Standard Galactic
  • Made enchanted books placeable on vanilla lecterns
  • Changed ritual lectern to now retrieve books by shift-right-clicking
  • Added debug command to grant mod books
  • Added affinities to some items that were missing them
  • Added tools to help mod and datapack authors identify items needing affinities; thanks Issaferret!
  • Updated to Forge 47.2.0

v4.0.3

  • Fixed a bug causing some attunement buffs to fall off upon player death
  • Converted localization strings to a code-generated asset
  • Allowed ritual-enhancement and Hallowed enchantments to be placed on books
  • Added Infernal Furnace, to really heat things up
  • Fixed a crash that could occur when changing game language
  • Fixed a bug causing Ancient Mana Fonts to refill on every server restart
  • Updated wand charger texture
  • Added Mana Nexus, to better keep your arcane power
  • Added Sanguine Core types for camels and sniffers
  • Made Grimoires placeable on chiseled bookshelves
  • Made Grimoires placeable on vanilla lecterns
  • Fixed a bug with several devices causing their first input to be processed instantly
  • Added GUI labels to some devices missing them
  • Fixed a connectivity bug with Hallowed Marble Walls
  • Added Warding Modules, to provide some extra magickal protection
  • Renamed Wand Charger to Mana Charger to reflect its expanded scope of purpose
  • Fixed a localization bug in JEI integration

v4.0.2

  • Added Attunement Shackles, for those who don't want to embrace magickal attunement
  • Fixed compatibility issue with the mod Create
  • Changed allow and ban lists for the Polymorph spell to use tags instead of inter-mod comms
  • Made mod robes and armor compatible with vanilla armor trims
  • Added Runic Armor Trim, to better target your robes' mana discount
  • Added support for several common ore types from other mods to the Lucky Strike enchantment
  • Allowed datapack customization of ores supported by Lucky Strike's loot modifier
  • Upgraded the Dowsing Rod to mark expected symmetry location if no matching block is found
  • Fixed symmetry calculation bug with Offering Pedestals
  • Performed miscellaneous refactoring and code cleanup
  • Converted most hand-written blockstate, model, sound, and structure files to code-generated assets
  • Fixed alchemical bombs with dud potions showing up in creative tab
  • Made sunwood and moonwood trees use a solid render type when fully phased in

v4.0.1

  • Changed the Essence Thief enchantment to work better with high damage weapons
  • The Essence Thief enchantment can now also be applied to wands and staves
  • Runic Grindstones will now grant hints to rune combinations when grinding off enchantments
  • Reduced material requirements to make Power Runes
  • Limited Power Runes to one per runescribe
  • Added Insight Runes, to start empowering rune enchantments sooner in a limited fashion
  • Added Grace Runes, to get the maximum power from your rune enchantments
  • Rebalanced requirements in research and recipes that needed Power Runes
  • Allowed rebinding of the View Item Affinities key, previously Shift, now by default Left Shift

v4.0.0-beta

  • Updated to Minecraft 1.20.1
  • Improved lag when reading affinities from items in large modpacks; thanks Issaferret!
  • Fixed pixies' recognition of their owner upon spawn
  • Breaking blocks bare-handed for the Break spell payload no longer requires an empty offhand
  • Fixed race condition when syncing capability data
  • Added missing affinities to Blood-Scrawled Ravings
  • Allow datapack customization of biomes containing mod worldgen features
  • Allow datapack customization of blocks on which mod trees can be placed
  • Protect certain precious items from being consumed in the Analysis Table
  • Fixed an issue preventing certain mod projectiles from breaking Chorus Flower blocks on impact

v3.2.1

  • Fixed client crash with Enderport enchantments on multiplayer servers
  • Fixed Runic Grindstone to remove runes even from unenchanted items
  • Fixed multiplayer server crash on startup
  • Removed default affinity definitions from chainmail armor
  • Changed Runecarving Table slots to be filtered by tags instead of hard-coded items
  • Added rune combinations for some previously missing enchantments
  • Changed rune combination definitions to be modifiable by datapacks
  • Treefolk will now barter with players in exchange for bone meal
  • Treefolk will now occasionally throw spontaneous dance parties when idle
  • Treefolk will now fertilize most nearby bonemealable plant life when idle
  • Baby treefolk can now be grown from special seeds, which adults will sometimes offer in barter
  • Added Chinese (Simplified) translations; thanks ArgonCrystal!

v3.2.0

  • Updated to Minecraft 1.19.2
  • Added Essence Casks, to keep your essence stocks tidier
  • Added Wand Glamour Tables, to change the appearance of your wands
  • Added missing recipe for Bomb Casings
  • Added Dissolution Chamber recipe for Glowstone Dust
  • Gave attunement-dropped glow fields a minor particle effect
  • Replaced lesser Sea attunement bonus with flat swim speed buff
  • Fixed a bug causing spells to cast when using a wand on an interactable object such as a mana font
  • Added required research to JEI recipes
  • Updated ores tag data for mod ores
  • Fixed crash when using Essence Thief enchantment on mobs without affinities
  • Incremented to Forge version 43.1.1
  • Set minimum required Forge version to 43.1.1 for loading

v3.1.0

  • Incremented to Forge version 41.1.0
  • Set minimum required Forge version to 41.1.0 for loading

v3.0.1-beta

  • Added Humming Artifacts, as some arcane dungeon loot
  • Added Recall Stones, to whisk you away home
  • Pixies are now drained instead of destroyed upon taking fatal damage, and can be revived with essence
  • Made Infernal Pixies immune to fire
  • Players must now travel lower to complete the research Source: The Earth
  • Players must now travel higher to complete the research Source: The Sky
  • Earthshatter Hammers may no longer be combined at a workbench for repairs
  • Dissolution Chamber recipe changed to use an Earth Crystal instead of an Earthshatter Hammer
  • Inscribing a spell onto a wand will now make that spell active on the wand as well
  • Added more guidance for uncovering the secrets of the universe
  • Added hints to some of the more oblique research requirements
  • Added wand HUD
  • Added radial menu for wand spell selection
  • Made wand GUIs offhand friendly
  • Added finale research, to let you know when you've finished
  • Fixed crash when conjuring stone underwater
  • Incremented to Forge version 41.0.109
  • Set minimum required Forge version to 41.0.109 for loading

v3.0.0-beta

  • Updated to Minecraft 1.19
  • Removed vestigial worldgen config options
    • NOTE: Generation of marble, salt, and quartz is now controlled via datapacks
  • Changed Sanguine Core recipe for Goats to use Goat Horns

v2.1.2

  • Add Zephyr Engine and Void Turbine, to generate wind tunnels
  • Fix issue with wand transform mod compatibility
  • Fix bug allowing players to get extra companions through clever use of game mechanics
  • Greatly increase spawn rate of quartz ore in new Overworld chunks
  • Add Dissolution Chamber recipe for breaking down quartz blocks
  • Decrease required Magitech crafts for tier progression
  • Add theorycraft speed config to modify Research Table theory yields
  • Increase drop chance of Four-Leaf Clovers
  • Increase Sea and Sky affinities of several items

v2.1.1

  • Add a secret means to befriend witches, RIP Corspilla
  • Prevent hellish chain attacks from targeting team mates
  • Prevent smaller healing spell absorbs from applying when a larger absorb is already active
  • Update model for essence furnace

External resources



Project members

daedalus4096

Owner


Technical information

License
MIT
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Project ID