I know its nowhere near as much content as last time, but I have been working on future content, and overall more polish went into this update than the last one, so yeah kinda taking baby steps, but hopefully we will be on a jog in no time.
Also wanted to make sure to keep going back to old features to make them better than before. If you have any ideas for changes you would like to see let me know because I am running out of plans for changes!
ADDED
- Better Combat compatibility with every weapon
- The 3 new sizes of Fresno Nightcrawler
- Yeti - Yeti Fur
- Jackalope - Jackalope Antler (the Jackalope has the same amount of variants as the rabbit)
- Sasquatch - Sasquatch Fur
- Yowie - Yowie Fur
- Ujit - Ujit Fur
- Skunk Ape - Skunk Ape Fur
- Unicorn - Unicorn Horn
- Nessie - Nessie Scale
- Chupacabra - Chupacabra Hide
- Wendigo - Wendigo Skull (Wearable)
- Jersey Devil - Jersey Devil Hoof
- Deer
- Jigsaw
- Myers 2007
- Tiffany
- Crawling Xenomorph variant
- Chucky (Stitched)
- 3 Leatherface variants (Mama, Lady in Suit, 2022)
- New Advancements + new soul background and new icon
- Med Kit heals full health (inclu max health modifiers or mods that extend health)
- Bleeding Effect (Caused by Yowie and Chupacabra)
- New Paintings
- New Spawn eggs for the new mobs
- Masked mobs can be demasked using shears ONLY if you damage the mob enough
- Masked mobs now have unmasked texture for when you unmask them
- Redwood Biome
- Redwood Wood set
- Reed "bamboo-like" set
- Reed plant
- Cattails
- Thistle
- Thistle bush
- Candy Cane Block
- Dried Reed
- Cryptozoologist Villager - trades the new cryptid items for Cryptocoin
- Cryptocoin (will be used to buy some equipment in a couple updates or so)
- Investigation Desk - Used to get Cryptozoologist
- Experimental Tab + loads of experimental features I am currently working on. (Such as stuff for the upcoming Dreamworld Dimension)
- 2 Nametag Easter Eggs
- Necronomicon is updated quite alot, but it is still Experimental and no where near completed. I wanna know what you think!
- Several recipes
- Tocatta and Fugue Music Disc
- Emergency Door
- Thatch Block
- Tiled Stone
- White Pumpkin
- Venison + Cooked Venison
- Hefty Pickaxe
- Pig Splitter
- Double Bit Axe
- Hedge Shears
- Hand Axe
- Spear
CHANGES
- Pinhead now shoots chains, these projectiles not only cause lots of pain, but also slow you down
- The Plague vomits on you now, giving nausea and poison
- Siren Head is now 19 blocks tall
- Clover Patch retextured
- Mob reach range has been edited on nearly every single hostile mob
- Edited some Spawn Eggs
- The Nurse will now "blink" through walls to get you
- Xenomorph Tongue poisons you
- Every mob can now drop their weapons
- Tricycle is fixed
- Necronomicon now deals alot of dmg
- Holy Water is no longer broken
- Hopefully the Camp Crystal Lake biome should spawn more or less (idk I have seen it spawn too much in my world testing {not as much now}, but others tell me they cant find it even with commands so I have no clue)
- Slender Leaves are white again
NEW STUFF + CHANGES
- Just about every mob is animated now, with the exception being Herobrine and Entity 303
- Every mob has a custom spawn egg!
- new biome: Slender Forest (work in progress)
- 50+ mob sounds!
- Guns are fixed! Reloading works as intended.
- Many mobs got reworked on texture and model
Note* Fresno Nightcrawler is currently removed for some changes, he will return in the full update.
ITEMS ADDED
- 140+ Custom Spawn Eggs
- Sams Lollipop
- Jason Masks (Part 2-9 + Savini and Retro versions)
- Myers Mask
- Trapper Mask
- Reverse Bear Trap (currently wip)
- Bonnie Mask
- Kuchisake Onna Mask
- Leatherface Mask
- Nurse Mask
- Babyface Mask
- Legion Masks
- Chica Mask
- Foxy Mask
- Freddy Fazbear Mask
- Golden Freddy Mask
- The Pig Mask
- Ghostface Mask
- Spring Bonnie Mask
- Sam Mask
- The Huntress Mask
- Eyeless Jack Mask
- Mickey Mask
- Pendulum
- Piglets Club
- Sledgehammer
- Spike Hammer
- Winnie Mask
- Piglet Mask
- Slender Crystal
- Toccata and Fugue Music Disc
- Rom Disc
- VHS Tape
BLOCKS ADDED
- The 8 Pages
- New Wood Variant: Slender Wood!
- Herobrine Totem Block
- Entity 303 Totem Block
- Pedestal
- Thatch
- Laptop
- Box TV
MOBS ADDED
- Art the Clown
- Black Magic
- Cartoon Cat
- Cartoon Dog
- Dark Smile
- Dancing Pig
- Distorted Villager
- Egg Man
- Eyeless Jack
- Half Eaten Goat
- Half Eaten Axolotl
- Half Eaten Sheep
- Half Eaten Cow
- Herobrine
- Hoodie
- The Hypnotist
- Spinal Mario
- Sam
- Jane the Killer
- Entity 303
- Hypno
- Mickey
- Piggy
- The Man in the Suit
- Seed Eater
- Owl
- Tigger
- Ticci Toby
- Russian Sleep Experiment
- Piglet (1)
- Piglet (2)
- Void Leggings
- Whistleguy
- Mr Tusk
- Winnie (1)
- Winnie (2)
Merry Christmas Everyone!
I hope everyone is doing well this holiday season, and I wish you all a very merry Christmas!
As for Fright 0.3.3 I have added a few new mobs and foods! As you can tell by the patch notes, there are lots of Christmas stuff along with FNAF additions
ADDED:
Mobs:
Bonnie
Chica
Cupcake
Foxy
Golden Freddy
Spring Bonnie
Jeff the Killer
Krampus
Items:
Santa Hat
Fruit Cake
Candy Cane (gives speed 2 for 10 seconds)
Krampus Horn
Bonnies Guitar
Cheese
Tomato
Pizza Slice
Misc:
Pizza Box
Checkered Tiles
Purple Green Tiles
FNAF Celebrate Painting
Just a hotfix for 0.3.1, there was a fatal crash someone brought to my attention right away. Thanks to Alexandru!
Previous Update Changes:
Friday the 13th Update! Hello everyone, didn't expect another update so soon? ;) There isn't too much content added in this update, as I have only been working on it for the past week and a half, but I hope you enjoy the new mobs and weapons I chose to add on this very special day! Expect next update to perhaps be even smaller, just want to fix some features over working on more mobs to have to fix later!
ADDED:
Mobs: Patrick Bateman, Big Charlie, Jason Part 2, Jason Part 3, Jason Part 4, Jason Part 5, Jason Part 6, Jason Part 7, Jason Part 8, Jason Part 9, Savini Jason, and Retro Jason New brown and white variants for the Werewolf!
Weapons: Lucifer's Trident (Shoots Fireballs) and Bateman's Axe
CHANGES:
Mobs health has been changed to better suit how Minecraft distributes its mob health (use excel sheet for info, you can find that here) Cleared some unused files that weren't used in the mods files, just to relieve some space :) that's why it went from 10mb+ to about 4mb