Ver. 1.0.5:
-
Projectiles are now only blocked if the omnipotent player is invulnerable. In addition, the shooting entity would receive the projectile damage.
-
Fixed a bug with additional fortune levels.
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Made all the enlightenment thresholds configurable (can now change the amount of entities required to enlighten to get the bonus luck levels, invulnerability, and the amount of luck levels the player can get in total).
Ver. 1.0.4
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Added a new behavior with the Ender Dragon and omnipotent players. Now upon being enlightened the Ender Dragon will fly up and disappear upon reaching a certain height ("teleporting" away and reopening the portal back to the overworld).
-
Added a workaround for the case where splash potions and some other projectiles would still execute
onCollision
methods despite being removed when hitting an omnipotent player. -
Fixed an oversight where the number of entities enlightened for permanent omnipotents would get reset back to what was defined in the config even if the number of entities enlightened is greater than the config value should the player's omnipotence be somehow removed.
-
Forgotten ruins now spawns in more biomes (any mountain biome defined in
#minecraft:is_mountain
as well asminecraft:grove
).