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Details
Licensed LGPL-3.0-only
Published 4 years ago
Updated 3 years ago
All versions
0.0.104+1.19.4
Alpha
PSWG 0.0.104-alpha-1.19.43 years ago 687
Compatibility
Minecraft: Java Edition
1.19.4
Platform
Fabric
Supported environments
Client and server
Required content
Unavailable version
Changes
Additions
- Item actions can now be used in the offhand as well
- Blasters: mode changing and force venting
- Lightsabers: toggling
- When the keybind is pressed, first the main hand is used, if no main hand item, the offhand is used
- Sneaking while pressing the keybind swaps this behavior (offhand first, main hand if nothing in offhand)
Changes
- Firing a blaster disables patrol posture if enabled
- Reworked blaster heat HUD when dual wielding
- Ion sparks no longer spawn directly in your face
- Ion bolts are now slower
- Ion bolts now have a much shorter range
- Update model and texture for japor leaves
- Blasters now use projectile damage instead of hitscan damage
- Blaster damage falloff no longer hard-limited at a 75% reduction in damage
- Improve consistency of blaster bolt reflections
- Across-the-board increase for blaster cooling speed
- Across-the-board decrease for blaster auto-cooling delay
- Increase recoil for bowcaster and cycler
Fixes
- Fix pick-block stacks for mannequins
- Fix blaster data (color, arm, etc.) not syncing properly
- Prevent red plane flashes when firing ion shots
- Blaster damage falloff is now properly fixed
- Fix some instances of blaster bolts clipping through blocks when reflecting
Internal Changes
Optional dependencies
Unavailable version
Unavailable version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9rBI0wQz:Oijl5Tds"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9rBI0wQz:Oijl5Tds"
}

