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Creators
Details
1.11.0+26.2
Compatibility
Required content
Changes
More life at the service station
Pumps & Pistons 1.11.0 · Minecraft 26.2 · Release
This release gives the production line more character and brings vehicle support in step with Automobility 1.3.0. Build out the forecourt, connect the machinery and keep the fuel moving.
What’s new
- Choose compact or large pumpjacks with stone, wooden or iron finishes. Finishes change the look; machine size has its own extraction rate and buffer policy.
- Connect production and storage with transfer pumps, manual cranking and compatible motor support.
- Finish the station with retro and modern fuel dispensers, alongside the refinery, storage and service equipment.
Better together
The included vehicle integration now matches Automobility 1.3.0+26.2-fabric. Supported garage operations preserve the car’s fuel and Trip data. Swaps within a fuel family keep the fuel; changing fuel family requires an empty tank. With matching Powerworks, an electric engine’s battery identity, capacity and charge stay with that engine item.
Interrupted garage operations retain their saved transaction state. Physical braking remains available when fuel input is restricted, and Automobility handles the release-before-reverse control.
Before you update
P&P works on its own; Automobility and Powerworks are optional. Install the full P&P JAR on the server and clients. Do not extract its included integration or add a standalone Momentum JAR beside Automobility 1.3.0.
Back up the closed world, configuration and current mods. Keep your fuel and consumption choices. If an old adapter JAR is the only record of a fuel-enabled setup, preserve that choice explicitly before removing the redundant adapter. A server fuel-policy change needs a restart.
For this file: Minecraft 26.2 · Fabric Loader >=0.19.3 · Fabric API >=0.153.0+26.2 · Java 25+. Use dependencies built for Minecraft 26.2.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HXrsHGrT:CUwcwqch"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HXrsHGrT:CUwcwqch"
}

