Hotfix
- Fixed pyrellium destroying parts of the bedrock roof and floor in certain configurations
- Fixed a crash when firing an amethyst/opal arrow from a dispenser (again)
- Fixed a rendering issue where opal arrows would have the texture and emit the particles of an amethyst arrow
- Added a few missing tags
- Additional improvements to nether and world gen mod compatiblity
- Fixed the dragon fossil structure not properly generating
- Allowed the dragon fossil structure to spawn in soul sand valley
- Fixed a crash when firing an amethyst/opal arrow from a dispenser (again)
- Added a few missing tags
- Additional improvements to nether and world gen mod compatiblity
- Allowed the dragon fossil structure to spawn in soul sand valley
This update alters world generation, be sure to back up your world when updating
- Added a config option to disable the increased nether height from Pyrellium
- This option will be ignored when another mod/datapack alters the nether height/shape
- Any changes Pyrellium makes the the shape of the nether will now be considered "weak"
- This means other mods/datapacks affecting the nether shape will be given priority
- Improved compatablity with most nether biome and world gen mods
This update alters world generation, be sure to back up your world when updating
- Changed freezing ice into black ice
- Also altered the freezing overlay accordingly
- Added headstones, naturally generating in ghostly woods
- Added mushroom cap
- Retextured and altered placement of quartz crystals
- Fixed bones and wall mushrooms being able to replace blocks under certain circumstances
- Added a config option to disable the thicker bedrock roof Pyrellium adds
- Fixed the opal spyglass rendering incorrectly when used in offhand
- Added a config option to disable the thicker bedrock roof Pyrellium adds
- Fixed the opal spyglass rendering incorrectly when used in offhand
- Fixed the loot tables for the dragon fossil structure
This update alters world generation, be sure to back up your world when updating
First big content drop
- Replaced the burning desert biome with the burning grove
- Added the burning trees, and a full woodset to accompany them
- Added amber nylium, amber roots and amber sprouts, along with burning vines for the trees
- Added pyrolilies
- Reworked tree gen in the ghostly woods
- Bonemealing netherrack mycelium will now produce a variety of the local mushrooms
This update alters world generation, be sure to back up your world when updating
Pyrellium changelog
- Big day for config fans
- Every biome is now individually able to be disabled in the config
- Most features inside biomes are now able to be turned off as well
- Fixed serveral block loottables breaking from the update
This update alters world generation, be sure to back up your world when updating
Pyrellium changelog
- Big day for config fans
- Every biome is now individually able to be disabled in the config
- Most features inside biomes are now able to be turned off as well
- Ported to 1.21.1
- Strays spawn naturally in frostburn valley now
- Strays spawn naturally in frostburn valley now
(This version was mostly porting to 1.21.1, but a change for this version slipped through)
This update alters world generation, be sure to back up your world when updating
Pyrellium changelog
- Updated the quartz crystal texture
- Changed surface rules of ghostly woods and infested valley to go deeper
- Added blacktone rocks, a lava placeable block, and added them to the lava lakes in the 'colder' biomes, and blackstone springs
- Overhauled frostburn valley gen
Hotfix
- Fixed a server only crash when spawning an arrow or bomb flower
Intial beta release



