All versions
0.3.0-rc
Beta
Qa Enchants 0.3.0-rclast year 27
Compatibility
Minecraft: Java Edition
1.21.9–1.21.10
Platform
NeoForge
Supported environments
Client and server
Changes
New Enchantments
Epidemic
- Enchantable on: Chestplates
- Maximum Level: I
- Effect: For each Cursed Enchantment on the equipment in the armor slots, the wearer deals an additional 5% damage each time they inflict harm.
Bond
- Enchantable on: Weapons
- Maximum Level: III
- Effect: When holding a weapon with this enchantment in the main hand, each time damage is dealt, an extra amount of damage is added, calculated as: (Percentage of lost durability of the weapon + Sum of percentage of lost durability of each armor piece in the armor slots) × Enchantment Level
Pure Beauty
- Enchantable on: Weapons
- Maximum Level: V
- Effect: When holding a weapon with this enchantment in the main hand, each time damage is dealt, an additional damage is applied. The calculation formula is: (Current damage dealt) × Enchantment Level × 3% × (Experience Levels ÷ 20)
Infestation
- Enchantable on: Weapons
- Maximum Level: I
- Effect: When holding a weapon with this enchantment in the main hand, each time damage is dealt, the weapon consumes 20% of its current durability and deals an additional 50% damage.
Enchantment Adjustments
Absolute Failure Enchantment
- Maximum enchantment level changed from 1 to 5.
- Trigger Mechanic: When activated, the effect will trigger a number of times corresponding to the total count of this enchantment on all armor pieces worn by the entity.
New Triggerable Effects Added:
- Sets the entity on fire for 10 seconds (stackable).
- Applies the Freeze effect to the entity for 10 seconds (stackable).
- Depletes the entity's oxygen completely and deals one instance of suffocation damage.
- Reduces the entity's block interaction range to 0.5 for 6 seconds.
- Reduces the entity's entity interaction range to 0.5 for 6 seconds.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:XrXU132T:O9lKK54g"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:XrXU132T:O9lKK54g"
}

