Changes
- Added an Imbuing Station recipe for Spectre Armor, requiring a Diamond Armor piece and 3 Spectre Ingots (NBT is transferred).
- Added a Proportional power mode to the Entity Detector.
Fixes
- Further improved Spectre Illuminator performance.
- Improved Spectre Illuminator isIlluminated() performance courtesy of Desoroxxx.
- Improved Spectre Illuminator setIlluminated() performance.
- Fixed the Imbuing Station not dropping its contents when broken.
- Fixed a crash when the Chunk Analyzer tried to scan a block that doesn't have a valid metadata.
- Fixed incorrect Divining Rod descriptions (introduced in 1.0.0).
- Fixed Entity Detector having no clear difference between Weak and Strong power modes.
- Fixed Spectre Leaves having their Decay flag set to true when placed.
- Fixed Spectre Leaves dropping Evil Tears when destroyed (introduced in 1.0.0).
Changes
- Added the ability to configure whether Golden Chickens should produce gold ingots automatically (legacy), or only when fed gold ore (current).
- Added the ability to configure the maximum number of blocks a Potion Vaporizer can affect.
- Reduced the number of particles spawned by the Potion Vaporizer by several orders of magnitude.
- Changed the Ancient Furnace to change blocks in a circular area around it, rather than a diamond shape.
- Re-added Spectre Armor (with no recipe, to be added later, or by modpacks).
- Added the ability to configure the transparency effect of the Spectre Armor.
Fixes
- Fixed Golden Chickens being able to consume seeds, even though they cannot be bred.
- Improved the performance of the Potion Vaporizer room detection algorithm.
- Fixed a typo in the language file (brickss > bricks).
- Updated the translation in the language files. (Machine translated, may contain errors, please report any issues)
- Fixed Potion Vaporizer not dropping its contents when broken.
- Fixed Custom Workbench dropping its item when broken in Creative Mode.
- Fixed Runic Dust breaking all pieces at once in Creative Mode instead of one piece at a time.
- Fixed Runic Dust dropping its item when broken in Creative Mode.
- Fixed Precious Emeralds being removed from your inventory when giving them to villagers in creative mode.
- Fixed beans not being able to be planted on non-vanilla blocks, even if the block could sustain plants.
Changes
- Added a config option to configure the maximum number of animals allowed within the Nature Core's Animal Spawning radius.
- Added the ability to configure the Spectre Energy Injector capacity, Spectre Coil/Charger transfer rates, and whether the Genesis Spectre Coil generates energy or transfers it.
- Made the ID Card crafting recipe shapeless.
- Re-added Spectre Armor (WIP).
- Re-added Biome Painter and Biome Capsule from 1.7.10.
- Re-added Obsidian Stick from 1.7.10, now used for Spectre Tools and the Biome Painter.
- Added the Spectre Hoe.
Fixes
- Fixed Biome Sensor not working when held in off-hand.
- Fixed Nature Core, Bonemealing and Animal Spawning not being centered on the Nature Core (introduced in 1.0.0).
- Fixed plate item entities being way too large when dropped as items.
- Fixed a bug that caused player graves to not be created in Corail Tombstone (introduced in 1.0.0).


