1.5.0
Compatibility
Changes
-added the "Grip Shot":
- basically a Grappling Hook
-added 3 new enchantments:
- Chain Reaction: Gives you the ability to chain shots together by only triggering a one second cooldown after a specific amount of uses. [can be applied to the Barrel Blast]
- Sharpening: Slightly increases the damage of the Iron Nuggets you shot, it also makes them pierce through enemies and their armor. [can be applied to the Netherite Hand Plate]
- Safety Chain: Makes you immune to all Fall Damage while being attached to something through the Grip Shot. [can be applied to the new Grip Shot]
-Precision can now be applied to the Grip Shot, removing gravity from the projectiles and making the shots more precise
-if you shoot a Barrel Blast that is enchanted with Hot Burst while sneaking, the burst will now ignite tnt
-slightly increased the range of the Barrel Blast
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Kk4eMd7o:3ErzXnC8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Kk4eMd7o:3ErzXnC8"
}

