Compatibility
Minecraft: Java Edition
1.21.1–1.21.11
Platforms
Supported environments
Server-side
Singleplayer
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Details
Licensed AGPL-3.0-only
Published 6 days ago
When player gets a critical amount of dagame, he will be in critical state and can be revived, or his critical state can be extended by items, otherwise he will die
Can be configured via config file.
| Config | Description |
|---|---|
reviveTime |
Time in ticks to revive a player. |
reviveItems |
Items that can revive a player. |
extendItems |
Items that extends time to revive. Example: modid:item:ticks. |
healthAfterRevive |
Health after revive. |
excludedDamage |
Damage type that will always kill. |


