Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Creators
Details
This mod assigns a random opening dimension to each save.
Detailed mechanism:
-
When the first player enters the save, the mod sets the radius of the world respawn point to 0, and then randomly determines a dimension as the opening dimension and teleports the player there, with a probability of 1/3 for end, overworld or nether. If it were the overworld, mod wouldn't do anything.
-
If it is nether, mod will transfer the player to the nether coordinates (x/8, 40, z/8) corresponding to the birth point coordinates (x, y, z) in the overworld. If it is the end, transfer to (1301,70,2).
-
Generate 3 layers of air to ensure no suffocation. If it is the nether, generate a 5x5 netherrack platform under the player's feet. If it is the end, generate a 5x5 endstone platform under your feet and create a chorus flower on it.
-
When subsequent players first enter the save, they will be transmitted to the coordinates mentioned in step 2 based on the dimensions determined by the first player.
-
When each player is reborn after death, if there is a person's respawn point, they will respawn there. Otherwise, according to the vallina mechanism, they will respawn at a fixed xz in the main world. The mod will check the respawn coordinates, and if they are less than 2 from the world respawn point, they will be teleported to the position mentioned in step 2. Equivalent to, the area within ± 2 of the world's rebirth point has been redirected to other dimensions.
本模组为每个存档随机一个开局维度。
详细机制:
1.第一个玩家进入存档时mod将世界重生点半径设为0,然后随机确定一个维度作为开局维度并将该玩家传送过去,主世界下界末地各1/3概率。如果是主世界,mod什么都不会干。
2.如果是下界,将玩家传到主世界出生点坐标(x,y,z)对应的下界坐标(x/8,40,z/8)。如果是末地,传送到(1301,70,2)。
3.生成3层空气保证不窒息。如果是下界,在玩家脚下生成5x5的下界岩平台。如果是末地,在脚下生成5x5的末地石平台,并在其上生成一个紫颂花。
4.后续玩家初次进入存档时将根据首位玩家确定的维度传送到第2步所讲的坐标。
5.每个玩家死后重生时,如果有个人重生点就重生在那,否则按原版机制会重生在主世界固定的xz处,mod会检查重生坐标,若和世界重生点相差不到2就会传送到第2步所讲的位置。等效于,世界重生点±2的区域被重定向到了其他维度。



