1.4.6
Compatibility
Changes
Extras Update - Patch 6 (1.4.6) Guess what, the lag came from noise objects/blocks such as radios and boiler, so hopefully the performance increases from this update onwards. Pipal is apparently part of the old art assets. And while I was making my A1 map update, I realized there were things I would like to add from the franchise.
- Added display plate (to place RGB lamps & Golden Apple) - This block can be connected to wireless energy blocks using wireless wand, so that you won't have to use /execute if block commands.
- Added a Boolean property to Toilet "flushed (true/false)" so that the toilet being flushed can be identified (mainly to alert the neighbor).
- Added framed photos (Birthday & Wedding)
- Added vr simming posters (S&R) - To place them on fences and walls, consider using a modeling tool like Yuushya or Axiom
- Added Shelving Unit (wood diff, 4 & 6)
- Added crate
- Added DL Lamp wall
- Added ceiling bulb
- Added promo door red variant
- Added recolored wallpaper 5 variants
- Added recolored wallpaper room purple
- Added Pipal (apparently it was old art all along)
- Added flying trashcan restricted sign
- Added beatriz newspaper clip
- Added prototype stairs middle
- Added door yellow from hn1
- Added Nicky & Aaron picture
- Changed keyhook placing keys volume is now set to 0.5
- Changed porch lamp light level to 10
- Changed some sound effects to be stereo (so that it plays as a system sound and not a 3d presence in the world on a spot)
- Adjusted Diaries elevator door volumes
- Adjusted shoe pickup sound
- Fixed DL lamps item drop not be minimized
- Attempted to fix random redstone block needing the player to be close enough or looking at it to function
- Attempted to optimize noise blocks (objects like radio, ambience like boiler, and sinks), the lag could have been caused by the scan, which hopefully its less agressive now.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:xTgbnpMo:vfWY6lGT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:xTgbnpMo:vfWY6lGT"
}

