Changelog
[0.5.2-alpha] - 2024-05-04
Added
- API: added RCTMod.makeBattle (battles are now started from code instead of by invoking the
trainers makebattle
command)
Changed
- API: deprecated ChatUtils.makebattle
Fixed
- Trainers refusing to battle in case of issues with configurations from CobblemonTrainers
[0.5.1-alpha] - 2024-05-01
Added
- New chat context 'missing_pokemon' -> player has no pokemon capable of fighting in his team
Changed
- Renamed trainer mobs
spawnChance
property tospawnWeightFactor
Fixed
- Trainers counting battles if right clicked without a team (or all pokemon defeated)
- Trainers mobs sometimes not stopping movement at the start of a battle
globalSpawnChance
config options not having any effect (changed default from0.25
to1.0
, the config value from existing configs will not be changed)
[0.5.0-alpha] - 2024-04-26
Added
- Advancements
- Base trainer set (~650 trainers)
- Battle requirements (e.g. level cap or badges)
- Battle rewards (defined by loot tables)
- Custom commands
- Data pack: Loot table condition
level_range
- Data pack: advancement criteria
defeat_count
- Data/Resource pack support (textures, trainers, mobs, loot_tables, advancements, dialogs)
- Level cap system (increase by defeating gym leaders)
- Trainer dialog system (different responses based of their situation)
- Trainer spawning system (different trainer types spawn in different biomes + only trainers matching a players strength will spawn in their vicinity)
Changelog
[0.5.1-alpha] - 2024-05-01
Added
- New chat context 'missing_pokemon' -> player has no pokemon capable of fighting in his team
Changed
- Renamed trainer mobs
spawnChance
property tospawnWeightFactor
Fixed
- Trainers counting battles if right clicked without a team (or all pokemon defeated)
- Trainers mobs sometimes not stopping movement at the start of a battle
globalSpawnChance
config options not having any effect (changed default from0.25
to1.0
, the config value from existing configs will not be changed)
[0.5.0-alpha] - 2024-04-26
Added
- Advancements
- Base trainer set (~650 trainers)
- Battle requirements (e.g. level cap or badges)
- Battle rewards (defined by loot tables)
- Custom commands
- Data pack: Loot table condition
level_range
- Data pack: advancement criteria
defeat_count
- Data/Resource pack support (textures, trainers, mobs, loot_tables, advancements, dialogs)
- Level cap system (increase by defeating gym leaders)
- Trainer dialog system (different responses based of their situation)
- Trainer spawning system (different trainer types spawn in different biomes + only trainers matching a players strength will spawn in their vicinity)
Changelog
Initial release.
[0.5.0-alpha] - 2024-04-26
Added
- Advancements
- Base trainer set (~650 trainers)
- Battle requirements (e.g. level cap or badges)
- Battle rewards (defined by loot tables)
- Custom commands
- Data pack: Loot table condition
level_range
- Data pack: advancement criteria
defeat_count
- Data/Resource pack support (textures, trainers, mobs, loot_tables, advancements, dialogs)
- Level cap system (increase by defeating gym leaders)
- Trainer dialog system (different responses based of their situation)
- Trainer spawning system (different trainer types spawn in different biomes + only trainers matching a players strength will spawn in their vicinity)