Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Creators
Details
Changelog
Changelog - Tornado Volumetric Shader Update
Visual Improvements
Tornado Visibility • Tornado now renders ON TOP of clouds - swapped render order so tornado is always visible against storm clouds • Increased tornado opacity (4x multiplier) for better visibility • Removed cloud clearing - no more visible hole/circle in clouds around tornado
Rope Tornado (F1-F2) Behavior • Unified rope bending animation - entire tornado body curves together as one piece from ground to clouds • Slower, more realistic spin - reduced spin speed from 4.5x to 1.2x • Consistent thin shape - rope tornadoes stay thin all the way up to clouds, no widening • S-curve and ripple motion - organic snake-like movement with multiple wave frequencies • Same texture/look throughout - no more different-looking upper section
Wedge Tornado (F3-F5) Behavior
• Fixed radius expansion - tornado expands up to original height, then tapers slightly toward clouds
• No more over-expansion - prevents giant cone shape extending to clouds
Cloud Integration • Tornado stops at cloud base (~Y=180) and blends seamlessly into storm clouds • Smooth fade at top (15% fade zone) for natural cloud transition • No more tornado extending above clouds
Bug Fixes • Fixed underground rendering - tornado no longer renders below ground level • Fixed shader compilation error - added missing PI constant • Fixed render box height - reduced to match cloud layer
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.1.0Loaders
Game versions
1.21.1Downloads
83Publication date
November 28, 2025 at 10:36 PMPublisher

Politas180
Member



