Compatibility
Minecraft: Java Edition
1.21.1
1.20.1
Platforms
Supported environments
Client and server
Tags
Creators
Details
RealisticCruelty
Adds dynamic blood splatter effects to Minecraft's creatures.
When a creature is attacked, blood particles and a blood mist are generated from the point of impact. Blood particles collide with blocks, leaving blood stains on the surfaces they hit, while also producing additional blood splashes.
Features
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Dynamic Blood Splatter
- Blood particles and blood mist are generated at the point of impact.
- The amount and velocity of blood particles are based on the damage dealt.
- Particles can collide with blocks and leave blood stains on their surfaces.
- Additional blood splashes are generated when particles hit surfaces.
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Three Splatter Types
- Melee — Blood effects caused by direct melee attacks.
- Projectile — Blood effects caused by projectiles.
- Explosion — Blood effects caused by explosions.
- Each type has its own configurable particle amount and velocity settings.
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Different Blood Colors
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Some creatures have blood colors different from the default red:
- Glow Squid — Cyan
- Slime — Dark Green
- Warden — Deep Blue
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Blood colors and related effects can be configured.
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Creature-Specific Effects
- Not every creature produces blood.
- Some creatures produce different types of particles instead.
- For example, Skeletons produce bone fragments when damaged rather than blood.
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Highly Configurable
- Blood particle amount and velocity can be configured separately for melee, projectile, and explosion damage.
- Blood colors and creature-specific effects can also be customized through the mod configuration.
Screenshots



