RebindAllTheKeys

RebindAllTheKeys

Mod

Adds keybinds to keys that aren't rebindable

Client Utility

5,594 downloads
95 followers
Created3 years ago
Updated2 months ago

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Tries to add keybinds for keys that you can't bind in vanilla.


Keybinds Added:

  • Debug Key - Default F3
  • Toggle Hud - Default F1
  • Toggle Narrator (Override) - Default Not Bound (When not bound, it uses the normal Ctrl + B)
  • Inventory Quick Move - Default Shift
  • Drop Stack Modifier - Default Ctrl
  • Hotbar Next (Override) - Default Not Bound (When not bound, it uses the normal scroll down)
  • Hotbar Previous (Override) - Default Not Bound (When not bound, it uses the normal scroll up)
  • Server List Refresh - Default F5
  • Quit / Close Menu Alias - Default Not Bound (ESC will always work)

The following is used by the Debug Key + Below, and therefore won't conflict with any keys not in this sublist

  • Reload Chunks - Default A
  • Show Hitboxes - Default B
  • Copy Location - Default C
  • Clear Chat - Default D
  • Cycle Render Distance - Default F
  • Show Chunk Boundaries - Default G
  • Advance Tooltips - Default H
  • Copy Block/Entity Data - Default I
  • Start/Stop Profiler - Default L
  • Swap Previous Gamemode <-> Spectator - Default N
  • Pause on Lost Focus - Default P
  • Show Debug Keybinds - Default Q
  • Reload Resources - Default T
  • Gamemode Switcher - Default F4
  • Intentional Crash (when key is held) - Default C

Amecs Warning: While the mods are mostly compatible with each other, unfortunately RebindAllTheKeys will ignore any modifiers added to the keybind from Amecs.

External resources



Project members

Minenash

Owner


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID