Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
Welcome to ReCased! A mod that aims to give you a little bit of the CS:GO Case expierience in Minecraft.
PLEASE USE VERSION 1.2.0 OR ABOVE WHEN PLAYING IN MULTIPLAYER!!! OLDER VERSIONS DON'T WORK IN MULTIPLAYER!!!
The mod currently adds the following Cases:
Armor Case:
Contains all Vanilla and Modded Armor and gives you one of them with random Durability.
Arrow Case:
Contains all Vanilla and Modded Arrows and gives you a random amount between 1 and 64 of them.
Enchantment Case:
Contains all Vanilla and Modded Enchanted Books and gives you one of them.
Food Case:
Contains all Vanilla and Modded Food Items and gives you a random amount between 1 and 64 of them.
Potion Case:
Contains all Vanilla and Modded Potions and gives you one of them.
Special Case:
Containes Items that are defined in the Config file and are given the type Special, (for example Pottery Sherds, Beacons, Music discs and Armor Templates.
Tool Case:
Contains all Vanilla and Modded Tools and gives you one of them with random Durability
Weapon Case:
Contains all Vanilla and Modded Weapons like Swords, Bows and Crossbows, but also contains Shields. It gives you one of them with random Durability.
Droprates:
60% Common
25% Rare
10% Epic
5% legendary
How to obtain the Case Items:
How do i get the Case in survival?
You can buy yourself a Case at the Case Trader wich is a new Type of villager.
You can also find them by brushing suspicious sand inside of a Pyramid.
If you are Playing a modpack that includes ReCased you can Probably get them as a Quest Reward.
How do i get the Case in Creative?
You Can find it in the ReCased Creative tab or give them to you by typing /give @s recased:<insert Case name you want> 1
Mod Integration:
Adding Items to the Case via Config:
The Config file can be found at .minecraft/config/cases_config.json
Please keep in mind that changes to this Config file will only influence the Game after Restarting!!!
This Mod should Dynamicly add modded items if they match the Criteria and thereby fit a current Case Type. If you see an Item not being added to a Case but you think it should be, you can add it yourself by editing the config file:
"specialRankedItems": { "minecraft:nether_star": { "rarity": "legendary", "type": "special" }, "examplemodid:exampleitem": { "rarity": "legendary", "type": "special" },
currently allowed types are: armor, arrow, enchantment, food, potion, special, tool, and weapon. currently allowed rarities are: common, rare, epic and legendary.
Please make sure to write this correct cause else it wont recognise the item and it wont work.
If you are wondering what should replace "examplemodid:exampleitem" just try to give yourself the item with the /give command everything that stands written in the command line after the /give @s and before the number of items that you want to give yourself should be there for example: /give @s minecraft:nether_star 5
Removing Items from the Case via Config:
If you see an Item being added to a Case but you think it shouldn't be, you can remove it from the case by editing the config file and adding the item id to this part of the Config:
"excludedItems": [
"examplemodid:exampleitem"
"minecraft:nether_star" ]
Configuring Reward Item Amounts via Config:
If you want an item to drop a certain amount, or an amount of it in a certain range, you can edit the Config like this:
Fixated Amount:
"minecraft:string": {
"rarity": "common",
"type": "arrow",
"amount": "32"
}
Amount Range:
"minecraft:stick": {
"rarity": "common",
"type": "arrow",
"amount": "16-64"
}
For the correct type and rarity definitions, take a look at the above descriptions!!!
Known Issues:
We currently are aware of an Error being logged every time you open a Create. this is due to an intended mechanic that isn't fully polished yet and can be ignored safely.
We curretnly are Aware of an issue with the Arrow crate having some empty slots in the spin Mechanic. If you hit an empty while spinning you can just press the "Open Case" button again as the Case only Disappears if you get a Reward Item.
When opening a Case for the first time it may cause a Lag or take a while longer, This is due to the way Modded items are Processed and only occurs in heavly Modded Worlds. After the first time opening a crate should not cause any Problems.
If you run into any Compatability Issues Please Report them to the Issue Tracker here on Curseforge!
For Modpack Creators:
Can I use this in my Modpack?
YES! We encourage you to do so as this mods purpos is mostly to be used as a Quest Reward! Just remember to give Credit to this Curseforge Page (only needed for non Curseforge Modpacks as they do it by theirself)
For further Questions regarding Mod integration please take a look at the Mod Integration Part!
I have an Idea for a new Feature:
Please write a Comment. If i think its a good idea and it's doable it will probably be included in the next update!
Disclaimer: Please note that this mod is written from scratch and in no way affiliated or related to the Luck Cases Mod by Intektor.