Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
RecruitsAddon - Advanced Recruit Command System
A comprehensive addon for the Recruits mod that provides advanced tactical control over your recruit units.
🎯 Overview
RecruitsAddon transforms the way you command your recruits by providing:
- Unlimited Range Commands - Control your recruits from anywhere in the world
- Group-Based Operations - Target specific recruit groups for tactical precision
- Formation System - Organize recruits in LINE, SQUARE, CIRCLE, and WEDGE formations
- Advanced Combat AI & Auto-Teleport - Coordinated group retaliation, smart defensive behavior, and auto-teleportation for lagging recruits
- Enhanced GUI Integration - Seamless integration with the existing Recruits mod interface
📋 Requirements
- Minecraft: 1.20.1
- Minecraft Forge: 47.3.0+
- TalhaNation's Recruits Mod: Latest version for 1.20.1
🎮 How to Use
Basic Commands
All commands work at unlimited distance - no need to be near your recruits!
March Commands
/recruits march <x> <y> <z> [group <groupId>] [formation <type>]
- Basic:
/recruits march 100 64 -200
- March all recruits to coordinates - Group:
/recruits march 0 64 0 group 1
- March only group 1 - Formation:
/recruits march 50 70 -100 formation LINE
- March in line formation - Advanced:
/recruits march -50 80 150 group 2 formation SQUARE
- Group 2 in square formation
Raid Commands
/recruits raid <x> <y> <z> [group <groupId>] [formation <type>]
- Basic:
/recruits raid -100 65 300
- Send recruits to raid coordinates - Group:
/recruits raid 200 70 -50 group 3
- Send group 3 to raid - Formation:
/recruits raid 0 64 -200 formation WEDGE
- Raid in wedge formation
Control Commands
/recruits cancel # Cancel all operations, recruits return to you
/recruits stop # Make recruits hold defensive positions with shields
/recruits follow [player] [formation] # Follow you or another player
/recruits attack <player> # Attack a specific player (max 125 blocks)
Formation Types
- LINE - Single line formation, perfect for narrow passages
- SQUARE - Grid formation, balanced defense and offense
- CIRCLE - Circular formation, excellent for area defense
- WEDGE - V-shaped formation, ideal for breakthrough attacks
Coordinate System
Absolute Coordinates: Use exact numbers
/recruits march 100 64 -200
Relative Coordinates: Use ~
for relative positioning
/recruits march ~ ~5 ~10 # 5 blocks up, 10 blocks forward from your position
/recruits march ~-20 ~ ~ # 20 blocks to the left of your position
🎛️ GUI Features
Enhanced Recruit Command GUI
Access through the existing Recruits mod interface to find new "Group Commands" section:
Quick Action Buttons:
- March Here - Send active groups to your crosshair target
- Raid Here - Send active groups to raid your crosshair target
- Cancel - Instantly recall all recruits to you
- Stop - Make recruits hold defensive positions
Chat Prefill Buttons:
- March to... - Prefills
/recruits march group X ~ ~ ~
for easy editing - Raid at... - Prefills
/recruits raid group X ~ ~ ~
for easy editing
Note: Buttons automatically detect your active recruit groups and target them specifically.
⚔️ Combat Features
March vs Raid Behavior
March Mode (Defensive):
- Recruits move to destination in neutral state
- Will defend if attacked but continue mission
- Maintains formation during movement
- Suitable for repositioning and defensive movements
Raid Mode (Aggressive):
- Two-phase operation: March → Raid
- Recruits march to destination, then become aggressive
- Attacks hostile mobs and players at destination
- Respects entity blacklist configuration
Group Retaliation System
When any recruit in a marching group is attacked:
- Entire group immediately targets the attacker
- Group coordinates to eliminate the threat
- After 5 seconds, automatically resumes original march
- You receive notifications about the engagement
Defensive Commands
Stop Command:
- Recruits raise shields and enter guard mode
- Only retaliate when directly attacked
- Multiple shield activation methods ensure reliability
- Perfect for holding strategic positions
Cancel Command:
- Comprehensive AI state clearing
- Multiple pathfinding methods ensure recruits return
- Cancels any active raid missions
- Robust error handling prevents failures
⚙️ Configuration
Configuration file: config/recruits-addon.toml
(auto-generated on first run)
Entity Blacklist
Customize which entities recruits should avoid during raids:
[blacklist.entities]
entityBlacklist = [
"minecraft:villager",
"minecraft:iron_golem",
"minecraft:cat",
"minecraft:wolf",
"minecraft:creeper"
]
🎯 Advanced Usage Examples
Tactical Scenarios
Base Defense Setup:
/recruits march -100 64 -100 group 1 formation CIRCLE
/recruits march 100 64 100 group 2 formation SQUARE
/recruits stop
Coordinated Attack:
/recruits march 0 64 -200 group 1 formation WEDGE
/recruits march 50 64 -200 group 2 formation LINE
/recruits raid 0 64 -150 group 1
/recruits raid 0 64 -150 group 2
Escort Mission:
/recruits follow @p formation CIRCLE
/recruits march ~ ~ ~20 formation LINE
Group Management
Multi-Group Operations:
# Send different groups to different locations
/recruits march 100 64 0 group 1 formation LINE
/recruits march -100 64 0 group 2 formation SQUARE
/recruits raid 0 64 200 group 3 formation WEDGE
# Recall specific group
/recruits cancel group 1
# Stop all groups
/recruits stop
🛠️ Troubleshooting
Common Issues
Q: Recruits not responding to commands
- Ensure recruits are actually owned by you
- Check that groups are not disabled in the GUI
- Verify recruits are not stuck or in combat
Q: GUI buttons not working
- Make sure you have active recruit groups
- Check that recruits are alive and not disabled
- Restart the GUI if buttons appear grayed out
Q: Distance limitations
- This mod removes ALL distance limitations
- Commands work from anywhere in the world
- If recruits seem unresponsive, they may be in unloaded chunks
Q: Recruits not raising shields on stop
- The mod tries multiple methods to activate shields
- Ensure recruits have shields equipped
- Some recruit types may not support shield mechanics
Debug Information
Enable debug logging in your log4j2.xml
:
<Logger level="debug" name="com.mchivellian.recruitsaddon"/>
🙏 Acknowledgments
- TalhaNation for the excellent base Recruits mod
- The community for feedback and testing
Enjoy commanding your recruits with tactical precision! ⚔️