All versions
1.0.2
Release
Recruits Living Villages 1.0.23 weeks ago 28
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Changes
- Added Terrain Leveling for new structures
- Improved Trees clearing
- Improved natural generation making villages look cleaner
- Added more detailed and varied banners
- Added more varied faction names
- Fixed Teleportation Bugs
- Added Diplomacy Tab to Village Screen
- Added a faction battle log showing Defenses, Attacks, Wins and Losses
- Added a War button with a dropdown to select the nearest 5 enemy villages
- Added the Hiring Tab
- Added the ability to hire recruits varients directly from the village screen
- Features Emerald Costs, Recruit Types and Hiring Buttons
- Added Nomad and Horsemen to AI villages and the Hiring Screen
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:TLtnScVf:EMYw9JEb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:TLtnScVf:EMYw9JEb"
}



