1.15.2
Compatibility
Changes
-
improved target finding and stabilize performance
-
improved recuit spawn rate on nobles
-
fixed siege starts by random faction that is not involved
-
fixed villager type do not apply to recruits when recruited
-
fixed nomad attack rate
-
fixed siege enginner do not spawn with nametag
-
fixed siege engineer not in noble trades
-
added banner icons to siege overlay when there are more factions
-
added last command info to groups in command screen
-
added "set claim faction" and "set claim owner" admin command for servers
-
added config to disable toasts
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:WOg9lm4u:2zXpVxK4"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:WOg9lm4u:2zXpVxK4"
}

